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Thread: EXP bonus UI

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  1. #1
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MystinaValeth View Post
    Are the inns going to be based out of The Dunes? I really hope not, there is enough content located through that ally-way (several market wards, grand company, Path of the Twelve, and several other buildings that were in other quests). It's starting to get really ridiculous and unrealistic!

    It's bigger on the inside than the outside?
    BIG PICTURE HERE
    On the other hand, wouldn't the implication that we were all Time Lords be worth it?
    (2)

  2. #2
    Player

    Join Date
    Jul 2011
    Location
    My TARDIS type40
    Posts
    74
    Quote Originally Posted by OJtheLIONKing View Post
    On the other hand, wouldn't the implication that we were all Time Lords be worth it?
    of course, each time we die, we could regenerate..and change our character.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Soukyuu View Post
    I'm rather disappointed SE didn't come up with anything more original than rested exp. I guess all the people compalining about it were right after all.

    So we're getting better results in crafting by NOT paying attention and now we're also going to get a bonus for NOT playing the game. Yay.
    Exactly.

    Crafting may be the only thing that needs an EXP boost, for everything else the EXP rate is ridiculous between 30~50 where we have a reversed leveling curve which is going to have to be fixed sooner or later by adjusting the specific EXP rate between 30~50 because it sure as hell won't be healthy once the cap increases. (I don't mind it taking only a day or two to get 1~20 or 20~30, but it sure as hell should take a lot longer than a matter of hours to get 30~50 in any setting.)
    (0)