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Thread: EXP bonus UI

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  1. #1
    I just find the irony in it essentially using the surplus design.
    (1)

  2. #2
    Player
    Colino's Avatar
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    Mar 2011
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    Colino Nyea
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    Omega
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    Culinarian Lv 90
    Err... You CAN get 50% more per kill, but there's still a cap on how much bonus EXP you get in the first place... So you won't be getting those 2000 EXP a kill for very long anyway... Unless they designed it very poorly indeed.
    (1)

  3. #3
    Quote Originally Posted by Colino View Post
    Err... You CAN get 50% more per kill, but there's still a cap on how much bonus EXP you get in the first place... So you won't be getting those 2000 EXP a kill for very long anyway... Unless they designed it very poorly indeed.
    Or designed it for the: "BAAAAAW WHY CAN'T I GET OVER 2000 XP/KILL AT ALL LEVELS SE? THIS ISN'T HOW YOU DESIGN AN MMORPG" crowd that seems to get their way.
    (0)

  4. #4
    Player
    KoujiGeki's Avatar
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    Kouji Geki
    World
    Excalibur
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    Armorer Lv 58
    Quote Originally Posted by Colino View Post
    Err... You CAN get 50% more per kill, but there's still a cap on how much bonus EXP you get in the first place... So you won't be getting those 2000 EXP a kill for very long anyway... Unless they designed it very poorly indeed.
    They are the same ppl who thought making coloring gear different colors give diferent stats was an awesome idea/
    (1)

  5. #5
    Player
    Felis's Avatar
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    Skadi Felis
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    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by KoujiGeki View Post
    They are the same ppl who thought making coloring gear different colors give diferent stats was an awesome idea/
    But he is right

    After your exp exit the green area the exp bonus end.
    (2)

  6. #6
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    what we know so far is that rested xp has a cap that gradually decrease when you xp on classes/job, and it regenerates only inside mog house. It works on crafting and gathering, not only killing monsters.

    its either many people don't know this fact or just plain selfish. this is a big help for DoH and DoL.






    I'm sure no one complain when somebody use a Empress Band >_>
    (2)
    Last edited by Andrien; 03-09-2012 at 03:12 AM.

  7. #7
    Player
    Kiote's Avatar
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    Kiote Corissimo
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    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by Andrien View Post
    what we know so far is that rested xp has a cap that gradually decrease when you xp on classes/job, and it regenerates only inside mog house. It works on crafting and gathering, not only killing monsters.

    its either many people don't know this fact or just plain selfish. this is a big help for DoH and DoL.

    I'm sure no one complain when somebody use a Empress Band >_>
    I wouldn't be complaining if this only help crafters and gatherers...

    Combat already grants to much XP to Fast.
    (0)

  8. #8
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    I wouldn't be complaining if this only help crafters and gatherers...

    Combat already grants to much XP to Fast.
    Yet the XP bonus has a limited cap that decreases over time. If you get fast exp the xp bonus will just run out faster. I don't see the issue here that warrant a complain.
    (1)
    Last edited by Andrien; 03-09-2012 at 05:05 AM.

  9. #9
    Player
    Jinko's Avatar
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Agreed it's not a big deal, the faster you gain XP the faster your reserve will be eatten into.

    I also kind of agree with Kiote, maybe in future patches they will change the XP curve, there is no doubt that one of the big questions in the player poll will be "Is XP too fast ?"
    (0)

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