
Originally Posted by
Carpe
Added to OP:
Unlocking a Title
Since so many people on the forums seem to love the idea of unlocking jobs FF Tactics style (myself included) I just wanted to show how easy/sensible it would be to do this in this system:
Instead of just having to hit some ranks in certain base weapon classes (like unlocking BLM by hitting 10 THM and 10 CON), I think a better idea would be to have a kind of threshold that has to be met, a certain number of abilities that favor that title that have to be learned. So for the same example of BLM, in order to unlock the BLM job, you would have to learn 10~15 spells/abilities that favor BLM. You could also make it more specific and say that certain specific spells/abilities that made up the "core" of BLM would have to be learned to unlock the job. For example, you would unlock BLM after learning: Fire, Blizzard, Areo, Stone, ..., Burn, Frost, Rasp, ..., Poison, Slow, Gravity, and Bio. This looks like a lot of spells but would only require leveling THM to 12 and CON to 12.
This would solve a potential "problem" of having someone level up, say, a Marauder to lvl 20 and then doing the quest to unlock BLM without having learnt any spells/abilities that actually favor the BLM title.