They did. The great rebalancing of skills. Where almost every skill was audited and changed. And a good bit of blue mage skills were changed as well in that.


Once? One time? Not a big deal. Hell if they did it once every 2 years it wouldn't be that big of a deal. WoW rebalances their entire skill trees just about every 8-12 months.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Well another one is coming up, and almost every patch has to play with the problem of Blue and that's just one class.
Imagine 6 classes, and forget about it if they start adding classes.
And WoW rebalances but at least they have the manpower too. FF14 is so backlogged they can't even rebalance the existing broken skill sets. I don't think even WoW's manpower could do it if every skill can cross into every class. They at least have the luxury of only needing to work within the same tree.
Look at their 2010 patches. The best they could do was 4 skills, when about two dozen of them WS do nothing.
If you want 70% of your patches be rebalancing, the current system is fine, don't even have to touch it at all, the fact that they couldn't put the manpower in it is what makes this system broken.
They could have put every WS into "weapon only" and put every single good cross skills into double or triple SP requirement. Play with it long enough and the problem will go away at colossal effort.
But the moment you introduce a new skill, it's colossal effort +1.

Well there isn't a whole lot to compare too, but if you want MMO to be as balanced as you say then its going to either be exactly or extremely similar to FFXI or WOW, but IMO this Title System can be different and still balanced. It's a hell of a lot better than what it is now and I have seen no other better ideas.Well another one is coming up, and almost every patch has to play with the problem of Blue and that's just one class.
Imagine 6 classes, and forget about it if they start adding classes.
And WoW rebalances but at least they have the manpower too. FF14 is so backlogged they can't even rebalance the existing broken skill sets. I don't think even WoW's manpower could do it if every skill can cross into every class. They at least have the luxury of only needing to work within the same tree.
Look at their 2010 patches. The best they could do was 4 skills, when about two dozen of them WS do nothing.
If you want 70% of your patches be rebalancing, the current system is fine, don't even have to touch it at all, the fact that they couldn't put the manpower in it is what makes this system broken.
They could have put every WS into "weapon only" and put every single good cross skills into double or triple SP requirement. Play with it long enough and the problem will go away at colossal effort.
But the moment you introduce a new skill, it's colossal effort +1.
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