Quote Originally Posted by Kaimishi View Post
I believe the changes were exactly meant to lead to this. SE has no issue with clunky and seems to encourage it actually. You can look at flamethrower and bahamut for example which are the most known. They like to use clunkyness as a tool to provide some execution difficulty.
I suppose so, and it would make the Tornado Kick CD reduction make more sense. Still, I hope this is not their final answer to using Tornado Kick semi-regularly in battle. It's just extremely difficult to execute and doesn't flow well at all, not to mention how tight you have to be with inputs or it'll just come out as DPS neutral.