I'd say as unintended as using flare rotation for BLM in ST right now, which has some degree of clunkyness, though perhaps is less clunky, anyway we'll see if it's something that SE will allow or not


I'd say as unintended as using flare rotation for BLM in ST right now, which has some degree of clunkyness, though perhaps is less clunky, anyway we'll see if it's something that SE will allow or not


I'd hardly call Flare as being in the ST rotation.
It's a very specific case for using Flare, and it generally has more to do with Boss Invulnerability phases than anything else.


Mh are we talking about the same rotation? Because from what I know you can essentially use flare every other rotation beside the opener
They're talking about the Triplecast 6F4+Flare Transpose trick.
Probably less clunky as that, sure, but the Flare trick for BLM is miles away from how strong doing constant TKs are for MNK.


Like I said in the OP, wouldn't have had a problem with this if it was intended and worked with the way Monk plays.Let me get this straight; people were complaining for a long time about Tornado Kick being useless.... and now people are complaining because the "recent" changes made it so people figured out a way of making Tornado Kick useful?
I mean, I guess people are simply never happy and always want a reason to complain. *shrug*
Instead it's clunky and difficult to use because of our faster GCD speeds and the fact that if we spend even a GCD more than we need to outside of Fire stance, it's either a DPS loss or dps neutral. This is just not fun to use.
And I have to agree with Kabooa. A lot reason it feels so bad is due to the fist stances. If they were all just dissolved into their Riddles it would make using TK so much better.


I agree but I meant that they probably didn't see the flare trick coming either
Edit @Kabooa since daily limit: shameful link https://www.youtube.com/watch?v=gS91hwWOKI4
Last edited by Remedi; 04-23-2018 at 01:22 AM.


Thank you.I agree but I meant that they probably didn't see the flare trick coming either
Edit @Kabooa since daily limit: shameful link https://www.youtube.com/watch?v=gS91hwWOKI4
I don't think I like it, but in encounters where you have at least 60 seconds until the next moment of movement pressure, I see the merit in it.


I require a link to this. I can't see this lining up well enough to call it a rotation.
I honestly wasn't even aware it was an opener until you mentioned it. And that would be very clunky, considering the limitations of button layouts. All of those abilities are ones that tend to go into odd end places on my ability bar because of their situational nature. No way that is intentional design, and I can say that with some level of authority since I've done a fair share of software and UI development. This sounds more like an unintended consequence of active job ability bloat. The same issue propped up in old RPGs where there were hundreds of different spells that did different things. Lots of crazy nonsense combos started to pop up that were game breaking. Especially near the highest levels of the game. It even occurred in games like Dungeons and Dragons, where it became possible to transform yourself into a multiheaded spellcasting hydra and spell nova literal gods into oblivion at the highest levels.
It makes sense considering other things the devs have said. On SB release I believe they had stated they weren't too thrilled about adding more classes in whatever the next expansion would be. They realize there will need to be a rework of the older stuff pretty soon, since they can't keep adding new abilities on top of old ones forever.
Last edited by Fendred; 04-23-2018 at 03:33 AM.


This. RoW is on my 2nd hotbar along with Tornado Kick, they're just too situational to be on my first hotbar. I don't have any more room to fit these on my first hotbar either. So switching back and forth between my hotbars, between my already faster GCD, is just a mess to deal with.
You can really tell this was unintentional because it plays like a HW job, frantically moving through your hotbars, when SB was an attempt to move away from this style of play. I'm just really hoping they know this is happening and have an answer for it.
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