Page 1 of 15 1 2 3 11 ... LastLast
Results 1 to 10 of 166

Hybrid View

  1. #1
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90

    Quality of Life Improvements and MSQ Gating for New Players

    This reddit thread here expresses some of the things, I've been thinking about FFXIV as a new player and someone who was introduced to the FF franchise through this game.

    MSQ gating content seems like a huge turnoff to most casual players,the main target demographic for FFXIV.

    A casual player who just wants to hang out with friends in Stormblood areas/do the newest content has to slog through at least 3-4 months of MSQ (ARR to the start of Stormblood),assuming they're playing 2 hours daily.

    If they want to get into raids at this point, at least another 2 months to get geared up.

    Sure there's the jump potion,free trial and the first 30 days free. However, after purchasing the game,the investment of further time and money compared to some other popular games,which let you get into the newest content faster,doesn't seem worth it.
    (8)

  2. #2
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    The MSQ ought to be condensed, especially ARR's MSQ.

    Areas/Maps should not be gated behind MSQ and neither should content(eg NPCs/NPC vendors who only unlock after completing some points of MSQ.)

    Would this 'break' the story? Perhaps but players entering these areas,unlocking these NPCs,could maybe get a spolier alert warning or something.
    (6)
    Last edited by TwistedTea; 04-21-2018 at 10:30 AM.

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by TwistedTea View Post
    The MSQ ought to be condensed, especially ARR's MSQ.

    Areas/Maps should not be gated behind MSQ and neither should content(eg NPCs/NPC vendors who only unlock after completing some points of MSQ.)
    Would this 'break' the story? Perhaps but players entering these areas,unlocking these NPCs,could maybe get a spolier alert warning or something.
    In this game that has constant complaints of "but there's nothing to do!", reducing even more content to trivial skippability would be a bad idea. Someone who layed down the money to get ARR AND HW AND SB would be cheating themselves of "content" if they just walked into the new areas, not to mention the barriers presented to botters by gating things behind expansions helps keep them out of the current player blob. Yes there's a lot of stuff you "have" to do to be current, but having a level one waltz into Shirogane isn't worth the amount of changes necessary to the game to make it happen. I wouldn't like to know that time and dev resources were devoted to that when they could be making things for the current majority. If you don't actually read the MSQ and just blitz through dungeons and cutscenes it's maybe 2 weeks of nightly work. If you don't care about story then this really isn't that great a game for you. Sure some people don't and the still play the game but the meat of this game is in the story, not the innovative gameplay , job dynamics or graphics.
    (12)

  4. #4
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Krotoan View Post
    In this game that has constant complaints of "but there's nothing to do!", reducing even more content to trivial skippability would be a bad idea...
    That's not a valid complaint though.More a matter of perception.The Hildebrand quest line is optional but I would highly recommend it to every new player. What I'm suggesting, is making the MSQ 'optional' in a similar manner.

    I've enjoyed the story for the most part and I get that this is a story-based game. However, when viewing this as a casual comparing FFXIV against the competition; FFXIV is not an 'accessible' game. Which to me means loss in revenue from new players considering that SE has made it clear this is an MMORPG catered towards casuals.

    Lesser new players=lesser revenue to develop new/content for players all caught up on MSQ.And perhaps even more overpriced Mog Station items/phone companion apps to make up for the loss in revenue.
    (3)

  5. #5
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by TwistedTea View Post
    That's not a valid complaint though.More a matter of perception.The Hildebrand quest line is optional but I would highly recommend it to every new player. What I'm suggesting, is making the MSQ 'optional' in a similar manner.

    I've enjoyed the story for the most part and I get that this is a story-based game. However, when viewing this as a casual comparing FFXIV against the competition; FFXIV is not an 'accessible' game. Which to me means loss in revenue from new players considering that SE has made it clear this is an MMORPG catered towards casuals.

    Lesser new players=lesser revenue to develop new/content for players all caught up on MSQ.And perhaps even more overpriced Mog Station items/phone companion apps to make up for the loss in revenue.
    How is "there's nothing to do" invalid though? Some people HAVE done all the content that interests them. Personally I play almost exclusively for the story and glamours. I don't extreme raid and I don't PVP. When I run out of story and have no current glamour goals I play far far less. All are welcome and there is no rush to burn through content because at the end all that awaits you is tiny increments of increasing gearscore. Every major MSQ checkpoint or gate is doable with gear provided in story, there should be no point in the first run through you are lacking. This is a casual game in that it's possible for a "casual" player to keep up with current events, not that it requires very little investment of time at all.

    Think of it this way: Skipping grinds = less time playing the game in total = shorter subscriptions and less player investment (people who feel invested feel like they should keep investing)= less consistent funding for the game = less money to make more game.
    (7)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #6
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Krotoan View Post
    How is "there's nothing to do" invalid though? Think of it this way: Skipping grinds = less time playing the game in total = shorter subscriptions and less player investment (people who feel invested feel like they should keep investing)= less consistent funding for the game = less money to make more game.
    Even if the MSQ was to be made optional, there's so much other content,Beast Tribes, Gold Saucer,player events/RP etc. Hence, I said it's a matter of perception.There's always going to be players complaining that there's nothing to do in any MMORPG.

    If tedious grinds have to be implemented in game to slow down player progress,it means existing content is not good enough/needs to be improved to retain subscriptions.
    (1)

  7. #7
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Krotoan View Post
    How is "there's nothing to do" invalid though? Some people HAVE done all the content that interests them. Personally I play almost exclusively for the story and glamours. I don't extreme raid and I don't PVP. When I run out of story and have no current glamour goals I play far far less.
    To be fair, it's an "invalid" complaint simply because it's worded poorly. They mean to say that there's nothing they want to do. Just like when people look into a pantry packed full of food and exclaim that "there's nothing to eat". This is kind of just me arguing semantics since we know what they mean, but it's always been the kind of thing that irks me when I hear it and I always try to self-correct when I catch myself about to say it.

    It also saves time in the long run because if you say "There's nothing to do", someone will invariably show up to ask you if you've literally done everything, listing off all of the content the game has to offer. To which you would probably answer "Oh, I just don't like to do some of those things". Nothing you WANT to do =/= Nothing TO do. The dominoes supporting your argument just fell like a house of cards. Checkmate.

    Note that I'm not accusing you, Krotoan, of falling into this trap. I'm speaking generally on how I don't think it is a valid complaint when worded like that. You'll have to forgive me for pointlessly arguing semantics. I'm just sitting here bored because I have nothing to d--ooooh I almost walked right into that one.
    (7)
    Last edited by ElHeggunte; 04-21-2018 at 01:34 PM. Reason: Typos
    With this character's death, the thread of prophecy remains intact.

  8. #8
    Player
    Stoutale's Avatar
    Join Date
    Apr 2018
    Posts
    7
    Character
    Shilo Huzzah
    World
    Brynhildr
    Main Class
    Arcanist Lv 45
    Quote Originally Posted by Krotoan View Post
    Sure some people don't and the still play the game but the meat of this game is in the story, not the innovative gameplay , job dynamics or graphics.
    As a basically new player (played for a short time years ago) unless you are a FF fanatic I can’t imagine watching/reading this storyline. I first logged in saying I was going to do that, then I realized I could sooner read War and Peace and watch every Star Wars movie ever made faster then watch and read this story line with all the dialogue and cut scenes. Not knocking it, I’m sure it’s great, but I believe more then you think completely ignore it and play it for other reasons, not the least of which is they have got bored with other MMOs and it’s different.
    (4)

  9. #9
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Stoutale View Post
    As a basically new player (played for a short time years ago) unless you are a FF fanatic I can’t imagine watching/reading this storyline. I first logged in saying I was going to do that, then I realized I could sooner read War and Peace and watch every Star Wars movie ever made faster then watch and read this story line with all the dialogue and cut scenes. Not knocking it, I’m sure it’s great, but I believe more then you think completely ignore it and play it for other reasons, not the least of which is they have got bored with other MMOs and it’s different.
    And you are more than welcome to that stance, it's not for everyone and I've had people tell me it's uninspired and trite which I can see from their perspective.I'm not a fanatic though, I just like stories and world building. I'm sure there's a decent amount who don't play for story, but they have their option to get through it and honestly ignoring the actual story and purely experiencing the gameplay will, if nothing else, show you how to play the game and get comfortable with the mechanics. You don't have to sit through any of it except those 2 dungeons at the end of ARR, and that never ever repeats. I will say that the kind of person who isn't in it for the characters around them will find it boring quickly though unless they are playing it for their friends, I don't think it should cater to people who would only stick around for gameplay innovation and "newness" since as we've seen the current formula works but is anything but innovative.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  10. #10
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TwistedTea View Post
    The MSQ ought to be condensed, especially ARR's MSQ.

    Areas/Maps should not be gated behind MSQ and neither should content(eg NPCs/NPC vendors who only unlock after completing some points of MSQ.)

    Would this 'break' the story? Perhaps but players entering these areas,unlocking these NPCs,could maybe get a spolier alert warning or something.
    Since you're new to final fantasy as a series you might not know that the heart of all final fantasy games revolves around its story.. disregarding the fact that monsters would obliterate lowbies and that certain areas are only available with purchase of expansions... a spolier alert wouldn't help for some things because it would literally break the story to access those areas... like going to ishgard... or churning mists... or anywhere in stormblood (it's occupied territory ).
    (23)

Page 1 of 15 1 2 3 11 ... LastLast