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  1. #41
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    ?? level/rank mobs could have different rules as far as enmity is concerned, although magic damage having a higher damage/enmity ratio wouldn't be surprising either.

    Not really sure how you could test ?? mobs though, don't really think spindinggles are a valid option.
    (0)

  2. #42
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Treach View Post
    inb4 monster level/rank affects enmity gained from abilities but not damage and possibly cures.....
    or perhaps enmity decrease only occurs based on specific monster types or their abilities they use on a target!


    I'm glad to see the combo is 50% just like SE said in the ability list notes. However, i didn't know it was only to Flat Blade (makes sense though).

    I've tried the Dated +25 enmity dagger/sword out on both moogle & ifrit(+9 in gear). In the end i saw no notable difference as well. Major let down.
    I just stick with Ifrit's Blade to deal out more damage/hate for better results.

    My rotation on Ifrit at the start has been (everyone touches ifrit before rampart):
    Invigorate > Engage > AA > Sentinel > Flash > Voke > Rampart(8) > Aegis Boon > War Drum > Combo > Cure.
    (Repeat as timers are up)
    I rarely ever lose hate unless a THM is trigger happy, but never on their first 1 > 2 combo. Maybe some of them don't use Chameleon after their first combo. So IDK why some people keep having a hard time.


    Thanks OP & Kaeko!
    (0)
    Last edited by Tezz_Xivectro; 01-31-2012 at 11:15 AM.

  3. #43
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by KyrsIsley View Post
    Yes, I was just saying GLA having an easier time generating hate on other R58 mobs when compared with Ifrit is also due to Ifrit's higher than average defense.

    The starting ability not generating the expected amount of hate could very well be explained by Stan's theory of Rampart and Sacred Prism/Cure landing on party members who are not on Ifrit's hate list generating zero hate as a result.

    There is still the discrepancy of hate generated by Magic Damage seems to be higher than expected, Stan and I will take a stab at it tonight based on your theory, Stan, you are still the stone thrower!
    It is a reasonable hypothesis
    (0)

  4. #44
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Here is my guess. (Pure guess, but sounds reasonable)

    Enmity generation from non damage might be lowered from higher ranking mobs. (Maybe enmity in general. As if a mob might have an enmity resistance)

    And +Enmity gear helps fight against the "resistance" or how much is cut away from a difference in Level. (Or something similar, but not as silly as resistance. Just a penalty for example.)

    You can't see a benefit from +enmity, unless you have the penalty.
    You can't see high threat on healers, compared to DDs, because the dmg isn't receiving a penalty, where as heals/non-dmg abilities do. (Or to different extents.)

    Test on mobs Lv1-45 and you can't really get the penalty, so +enmity won't show up.
    You won't see different numbers for similar reasons.

    In XI you have a built up resistance system for spells, maybe something akin to this for mobs with ?? for a Level. (NMs)
    (1)
    Last edited by Claire_Pendragon; 01-31-2012 at 12:30 PM.
    CLAIRE PENDRAGON

  5. #45
    Player
    Deathgiver's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    491
    Character
    Krystalan Deathgiver
    World
    Hyperion
    Main Class
    Scholar Lv 80
    I'm actually beginning to think that NMs have their own individual enmit calculations. For example, got pine cone bombed by a tree while fighting the monkey NM at Turning Leaf right at beginning of the fight, was raised when the NM had less than 10% health, comboed once and had red flashing hate. No one else had died during fight, so their hate levels should have been way out of reach.
    (0)

  6. #46
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Nah the monkey resets hate, almost impossible to tank that thing.
    (0)

  7. #47
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Treach View Post
    Quote Originally Posted by Deathgiver View Post
    I'm actually beginning to think that NMs have their own individual enmit calculations. For example, got pine cone bombed by a tree while fighting the monkey NM at Turning Leaf right at beginning of the fight, was raised when the NM had less than 10% health, comboed once and had red flashing hate. No one else had died during fight, so their hate levels should have been way out of reach.
    Nah the monkey resets hate, almost impossible to tank that thing.
    Yea.. I can't tell if its intended or not.. but since launch.. certain MOBs would return to their territory if they strayed too far outside it and this would reset hate...
    (1)

  8. #48
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Deathgiver View Post
    Definitely some discrepancies here. When I tank Ifrit I do the following: Everybody gather on tank behind Ifrit, I pull with AA, hit Sentinel, Flash, Provoke, Rampart, sacred Prism and finally cure. Everybody moves out from that point and starts attacking. As they move out I perform the flat blade combo. The total hate generated should be equal too roughly 5k based on his testing, yet about half the time one of the thms pulls hate with his first lightning combo, until Flash and provoke are off cooldown, after which no problem holdig hate for the rest of the fight. Also using sentinel sabatons and +10 enmity belt. I know for a fact none of the mages are outputting 5k damage in a single combo.
    Have them meele ifrit or cast 1x Thunder before Sacred Prism Curing. I think it was mentioned somewhere that the cures on them will no increase threat from the caster if the recipient is not on the threat table. This should be the same for Rampart.

    If they are just standing there, and not on the threat table you have only generated 1000-2000 threat (depending if the cures are landing on yourself), which is less threat than a lightning combo will generate.

    We have all the THM either meele, or Thunder after Voke/Flash and stand there until Sacred Prism are done. They can do 2 Thunder->Thundara combos after and not pull off the MT.

    I think that was the case but its easy to test. Meele mob for 50, have 2nd member stand there... engaging member cure the 2nd member. If it doesn't provide threat the 1st member will still only have 50 threat, 2nd member just needs to hit for 100ish and see if he pulls.

    In any case threat is pretty solid for us and we do 3-4 minute Ifrit kills so DPS is pretty high and we go nearly all out at the start.
    (0)

  9. #49
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Any idea how much enmity Chameleon reduces?
    (0)

  10. #50
    Player
    KyrsIsley's Avatar
    Join Date
    Aug 2011
    Posts
    114
    Character
    Kyrs Isley
    World
    Durandal
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kaeko View Post
    I haven't specifically made any attempt to differentiate damage sources and enmity differences. So if you want to quickly check to see if magic and physical damage are different that would be great.
    Quick testing by Stan shows that there are no difference in enmity generated by different damage sources.

    Another theory (although a bit far fetched) is that the something in Thunder combo may have built-in hate component resulting in higher threat generated by THM using this combo during Ifrit. Since Thundara does have a stun component, perhaps this component is generating the additional hate regardless of its activation/landing on the target? Just a thought, will find time to test this theory later unless someone else already tested it.
    (0)
    Last edited by KyrsIsley; 02-01-2012 at 12:35 PM.

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