Quote Originally Posted by Kaeko View Post
This was actually the case in 1.18. It's simply the reverse of XI if you think about it. In XI, the abilities are static (e.g. Provoke is 1/1800), and cures/damage shift with level. In XIV the cures/damage are static, and the abilities shift with level.
I think what Treach was trying to say was that enmity generated from mob through abilities varies with the mob's level, and not the player's (which I think you were trying to point out).