Quote Originally Posted by Mhaeric View Post
Honestly, I think the only minimum requirement that needs to be added is for weapon ilevel. As long as your weapon is up to par, you can get away with a lot of stuff.
Yes and no. Bardam's Mettle - had a bard in there in sky pirate gear. You know, the white stuff you put on to even try to start running the 60 dungeons so you could get your scripture for Shire gear? He thought he was good enough to dodge everything (and with the second boss, sure, that's fine), but I knew there was trouble when we hit the group of bird trash mobs in the second part and the big one did his wind AOE and the bard just... dropped. Full health -> nothing. He wasn't rolling on gear, either. I ended up with a piece of aiming gear because I greed everything, trusting people who need gear to actually... well... need it. Needless to say, final boss trashed him twice in immediate succession with his wind AOE and Flutterfall and at that point it was worth more to me to keep my mana to keep up the tank and the other DPS, so I left him on the floor for the rest of the fight. He had a shisui weapon, so the DPS wasn't terrible, but he couldn't handle the damage.

Quote Originally Posted by Kaitoo View Post
And the end of the day you could put requirements all you want, if you choose to willingy group up with randoms you gonna risk in to getting such situations.
If the game already has measures in place to gate people (and it does, with ilvl requirements in 50/60/70 dungeons, as well as already level-gating in levelling dungeons) then "people are just gonna be dicks, you signed up for it" really shouldn't be applicable. They already limit so much of what we do so that we don't 'inconvenience' other players, this seems like such a massive oversight.