Quote Originally Posted by Dzian View Post
I agree with adding an I level requirement on levelling dungeons. But not vendor level. You level so quick it's generally not worth buying vendor stock. And you level so quick it's also not worth trying to complete sets.

If you enter bardamas mettle for example in your 270 shire gear it's still a piece of cake. And your guaranteed 1 piece of gear at the end. Yet you'd hit 67 and unlock doma so fast you've probably only got 1or 2 drops from bardamas. Unless you were grinding it specifically for exp.

Levelling is to fast though. If I stayed in bardamas mettle grinding gear so I could enter doma castle at a decent i level id be 70 before I got the full set from bardamas.

The same issue with vendor gear. There's not really much point investing in full sets if 66 gear when you level so fast and most of your daily roulette are going to level 60 or under content.

Makes purchasing that gear a waste of money it might be used once before you you level it.
Obviously numbers could be adjusted, I'd rather not write an extra 5 paragraphs providing an example and the maths, most would gloss over it or say something like just buy MB, and some things like devaluing accessory ilvl, which should be implemented regardless, would meet resistance (despite the game already valuing mainhand x2). It's simpler to just give a rough example.