
Originally Posted by
ObsidianFire
As a general rule, the less lines of code are in a macro the better
Excess lines simply error out or don't execute without added delay.
Thus why I'm preferring:
Code:
/micon Cure
/ac Cure <mo>
/ac Cure <mo>
/ac Cure <tt>
/ac Cure <t>
/ac Cure <me>
First 'ac' can either trigger of fail from a GCD, second will then trigger if condition met, if not the 'tt' will cause it to hit my target's target - most likely the tank with agro. If that is an enemy, it was likely because I had a party member targeted, so the <t> fires... and if nothing was valid, it hits me.
This appears to be working now in the runs thus far. But will be keeping an eye on it just to be sure my results thus far are not luck.