Quote Originally Posted by Mikita View Post
I think this is so true.
The best players will always figure out a strategy to defeat the new challenge very quickly.

But developers cannot make fights so difficult that -only- the players with the most skill will defeat them -- because then they will frustrate the majority of 'average' players who are doing their best, but may simply not be that good at games.


I also suspect that many people today cheat themselves out of the challenge and therefore the fun of new content.

Youtube videos and the proliferation of How To guides.
Why not avoid these completely if you want the challenge for yourself?

How much longer would people be able to enjoy new content if they don't intentionally go looking for all the tips and tricks to beat it as quickly as possible?
Very well said. The same goes to the people who exploted the PL system and say things like 'rested exp is not neccessary' and 'leveling is too easy'. The people crying about lack of things to do and lack of difficulty a)play way too much and need other hobbies in their life b) would never be able to get 100% completion in any ff game without a bradygames manual.