Quote Originally Posted by Xianghua View Post
Honestly I think gear switch needs to make it's return. That's a very effective way to make crafted gear + Dropped gear equal and adds more depth to the stat/strat/skill. If people would stop being such pack rats and keeping a lot of old gear, U/U gear and other things they don't use or probably never will. I doubt inventory would be much of a problem once 2.0 is here.
Situation like gear would be okay, but I definitely do "not" want gear switching while in battle back. I always thought that was one of FFXI's bad aspects. I want to go in with the gear on me and that is it. Not fun switching between staves to have a certain spell go off. The class/job system is a tad different from FFXI's, where you can switch on the fly, and in most occasions, people want to bring gear and be ready in case they need to switch. People don't want 3-4 gear sets for each job just to be efficient, it is inconvenient and tedious.

Especially with the fact that FFXIV technically is a faster paced system than FFXI. It does not take long at all to execute actions and combos and would in the long run be better to not gear switch for the sake of a little more damage. It is just inconvenient.

All you need to do is make long term goals, regardless of it being crafted material or rare/ex. gear, and with the amount of jobs coming up and more in the future, and make drop rates low but fair, you can make content last a real long time.