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  1. #271
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Vstarstruck View Post
    k? you made a post with no point.
    Says the guy who act all smug and post three screenshots saying nothing on how to obtain Moogle Coins...
    Quote Originally Posted by Vstarstruck View Post
    COINS are ONLY IRL money buyable.
    It's nice to bring evidence when claiming something...you should try once in a while.
    Quote Originally Posted by Vstarstruck View Post
    If this is not the case, this is a big failure on their part in knowing how to communicate.
    No, it could be hiding information so that people can not anticipate if there is an in-game way of gaining them.
    (6)
    Last edited by Reynhart; 04-19-2018 at 03:03 AM. Reason: Rephrasing speculation

  2. #272
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Reynhart View Post
    *snip*
    Ok... your innocence is quite cute to be honest... Probably, you think SE needs this money to make a great game, maybe your are one of the people considering SE loves us. As SE did prove it with FFXV recently.

    Lets be honest, i dont see anyway moogle coins would appear as "app currency" else doing thing in the app ... (else it wouldnt be an "app curency" ...

    And, yes we dont have a full proof will be real money to have it. But isnt better to cry and say we dont want mogglecoins being against real money now and get more chance it doesnt happen? ...
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #273
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ceallach View Post
    I've been wanting to get into crafting for a long time, but I find myself thinking I shouldn't.
    Go for it. Crafting's fun. Even if you don't plan to corner the market or any such thing, you can meld and overmeld your own gear, you can make cool stuff for houses, you can repair your own gear anywhere, you can help out a friend when they need levelling gear in a pinch, etc. You don't have to go hardcore on crafting to see benefits or fun out of it.

    Quote Originally Posted by Vstarstruck View Post
    This is how. I know it is rare to find people that only care about crafting, and so far I only know of Istaru, myself, maybe Tridus, and ..:
    Nah, I care about things other than crafting. I do crafting mostly to decorate my house. The app itself doesn't affect me at all, but as a software developer I look at what they're doing and it's pretty concerning. The app structure in terms of currencies mirrors the standard P2W app structure. You get a daily allotment of stuff, a VIP package to boost that, and a premium currency to bypass it. That the only thing they're letting you spend it on is rather trivial right now is not a point that makes it okay. Rather, it raises the question of "why overcomplicate it this much if that's the only thing it'll be used for?"

    SE is known to overcomplicate stuff, but I'm not buying that explanation here. If this takes off, I fully expect more paid features to appear in that app. It doesn't make any sense to build it this way and then not do anything with it.

    (Also I dislike people claiming there's no pay for an advantage elements in the game when there clearly is. Maybe you consider them acceptable boosts, and that's fine, but that doesn't mean they don't exist.)

    Quote Originally Posted by illgot View Post
    5 dollars a month is well worth the price only for a more streamlined UI where you can accept ventures and send off retainers with one click.

    I wish SE could redesign the in game interface but I have doubts that will ever happen.

    The retainer, inventory and ability to buy and sell are a bonus but are not going to change a lot for me.
    This is exactly what's wrong with it. You should not have to pay extra for a non-terrible UI. Good UI is a basic expectation of proper development. Instead of building and charging for an app to do better what's clunky in game, how about they streamline the UI in the game that we're already paying for?

    Creating a problem of inconvenience and then charging an extra fee to remove that problem is exactly what I'd expect from a P2W game, not a sub one.

    (Although I don't find the venture UI all that bad. It does what it needs to do. There's certainly examples of worse UI in the game, like my inability to tend an entire garden patch with one command, or the giant pile of awful that is buying and augmenting tomestone weapons.)

    Quote Originally Posted by Reynhart View Post
    No, it's hiding information so that people can not anticipate if there is an in-game way of gaining them.
    No, it's hiding information, period. Why it's hidden is speculation at this point. But, they could say "coins obtainable in game" without explaining how and this entire issue would go away instead of a total lack of communication leading to the most obvious assumption: that as the currency used to bypass daily app limitations, it'll be a premium purchase just like every other phone app on the planet that follows this structure.
    (5)
    Last edited by Tridus; 04-19-2018 at 02:43 AM.

  4. #274
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aerlana View Post
    Probably, you think SE needs this money to make a great game, maybe your are one of the people considering SE loves us.
    You missed my point.
    I didn't say moogle coins won't be buyable, I'm just saying it's far too early to make a hard claim on how we will obtain them, especially if it warrants calling someone "BLIND" and claiming it will be the only way.

    And I just gave examples of other "app" that reward you with currencies without requiring real money.
    Quote Originally Posted by Tridus View Post
    No, it's hiding information, period. Why it's hidden is speculation at this point.
    Indeed. I'll rephrase it.
    Quote Originally Posted by Tridus View Post
    But, they could say "coins obtainable in game" without explaining how and this entire issue would go away instead of a total lack of communication leading to the most obvious assumption: that as the currency used to bypass daily app limitations, it'll be a premium purchase just like every other phone app on the planet that follows this structure.
    I'm fine with that as long as one doesn't smugly treat "assumptions" as "proof".
    (3)
    Last edited by Reynhart; 04-19-2018 at 03:03 AM.

  5. #275
    Player
    Ceallach's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    313
    Character
    Ceallach Ruarc
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Tridus View Post
    Go for it. Crafting's fun. Even if you don't plan to corner the market or any such thing, you can meld and overmeld your own gear, you can make cool stuff for houses, you can repair your own gear anywhere, you can help out a friend when they need levelling gear in a pinch, etc. You don't have to go hardcore on crafting to see benefits or fun out of it.
    Awesome, thanks for that.

    I'm not suitable for jobs that require a social aspect, so I was thinking of getting into programming as well. Assuming I can teach myself how to code, what would I look for, do you think?
    (0)

  6. #276
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ceallach View Post
    Awesome, thanks for that.


    I'm not suitable for jobs that require a social aspect, so I was thinking of getting into programming as well. Assuming I can teach myself how to code, what would I look for, do you think?
    Venturing a bit offtopic, but I'd point out that programming has a social aspect. At it's basic level, perhaps it doesn't, but that means all you're doing is getting a requirements document and coding it alone. While there are jobs like that, you'll usually be working in a team on a larger project, so you'll need to work together. If requirements are unclear, someone (maybe you) will be speaking to the client. QA and ops will be involved at points. In a small shop if something breaks and you're the only one there, guess who is alerting the client?

    I don't tell you that to try and scare you off from it, because it's a great career! But it's not free of social interaction. The good news is that lots of programmers aren't the best at interaction so you can find sympathetic people in the field, and it's something that you get better at with practice.

    As for teaching yourself to code, there are lots of ways to do it. There's tons of material online, helpful communities like Stack Overflow, and such. My approach is to find something you're interested in and try to build it. Do you like Discord? Start by making your own simple bot. Use a particular open source tool a lot? Take a look at how the code works. Always on your phone? Make a simple dice roller app. One of the early things I did as a young programmer was a WoW mod that turned guild bank repairs on/off for all ranks at once. That was inspired by my guildmaster, who would let the bank cover raid night repairs but not any other time, so he was constantly changing it for 6 ranks and complaining about how long it took. My mod added a /repairtoggle command to do it. That's it. Doesn't sound like much, but it solved a need, and that gave me motivation to work on it when I had no idea what I was doing.

    Don't worry if your code sucks at first. It will. We all start there. If you can make it do what you want, then you're on the right track early on. Proper techniques come later. Feel free to hit me up on Discord if you are looking for anything else, so we don't clutter up the thread too much. Tridus#2642

    (If you're in school, Computer Science or Software Engineering courses are great. I have a CS degree and while it doesn't teach a lot of "programming", it taught me a ton of underlying theory on how computers work and that makes advanced programming a lot easier.)
    (3)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  7. #277
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Reynhart View Post
    Yet again, you win...

    .
    Yes and for some getting Gil is their goal in the game and thus they get an advantage if they pay real money. Just because you dont have it as a goal does not make it a goal. And just because of a 6 month gap does not make this less of an advantage. I mean other games with P2W items also dont constantly update every month.

    Another example: Black desert online a mostly F2P has different outfits for real money with different stats. People were annoyed that such a thing was sold. It is a game with PVP as a big focus and yet they sold items with stats for that. BUT they also sold gear that made fishing and other stuff easier. Something that is not part of the endgame. But people also saw it as P2W because it gave people an advantage. Just because its not the main focus does not mean that it cant be P2W.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #278
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    Yes and for some getting Gil is their goal in the game
    How is that a competitive goal ?
    (1)

  9. #279
    Player QueenSophie's Avatar
    Join Date
    Jan 2018
    Posts
    141
    Character
    Sophie Anime
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reynhart View Post
    Sure, who needs evidence to back up their claim...
    I'm pretty sure a little research on your part and you would figure out that I have plenty of evidence.
    (0)

  10. #280
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Reynhart View Post
    How is that a competitive goal ?
    OMFG! -.- you insult me and ask this?
    How is savage is competitive goal?
    how is world first a competitive goal?
    How is PvP being number 1 competitive goal?
    I explained this over and over again and you wonder why I gave "smug" tone? because you keep ignoring what I have to say. You can't brush off a different play style just because it is different then your own. Some people JUST WANT TO SEE how much gil they can mass and simply like crafting. For people like that, this app is VERY HARMFUL while people P2W in that area is going to give them a huge advantage, so much so one person can completely control the market. I am worried about that one person per server that duo box crafting and only crafts everyday what they will do with this. that is 3200 sale slots for them, insane. 72 dollar monthly cost + micotransaction fees. So for someone like that, it is a HUGE unfair P2W advantage over base sub.

    @Tridus, ah okay, I just did not want you feel excluded, I said maybe because I couldn't tell if you had some kind of focus in gaining gil in FFXIV, or just being open minded and simply calling it for what it is, hence why I said maybe.

    Yes Ill state again, you are being blind by optimism, the way that is worded means it is only by IRL money, if it was anything different, it is SE failing to communicate. So hope that is the case I guess.

    Quote Originally Posted by illgot View Post
    5 dollars a month is well worth the price only for a more streamlined UI where you can accept ventures and send off retainers with one click.
    No it is not, our base sub should be covering that, it is a rip off
    This is what companies do to get people to accept it, this line of thinking exactly.
    (1)
    Last edited by Vstarstruck; 04-19-2018 at 04:57 AM.

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