Quote Originally Posted by Graci View Post
Maybe the adrenaline accumulation increase you get from it was considered too powerful for that mode, because of the large drone, like you said, with the potential for melee LB abuse on it.
It would be pretty unbalanced if the current Secure had the Battle High/Fever mechanic. The point accumulation from bases are so low that people would ignore them altogether. All three teams would be at the center the whole match and try to build as many Battle High/Fever buffs as possible in order to dominate the DPS race on the big node. Again, unlike the ice in Shatter, you get all or nothing. It would be bad for both variants but even worse for 24-man. The big node has a bigger impact in 24-man than 72-man.

They could balance this by doing what I wrote in post #9 and making so that you lose points if you die, including bigger point loss if you had the Battle High/Fever buff.