Quote Originally Posted by OskarXCI View Post
The Battle High/Fever buff is most likely to be added just because it's the only map that doesn't have it.
Its that way because the map uses shared LB (high/fever is linked to adrenaline/personal lb). They made it that way because they didnt want to see teams of 8 melee mass limit breaking the big node when it spawns. Not saying I agree with it. Personally I think its obnoxious because inevitably someone who doesn't know/doesn't listen/doesn't care wastes your 2 bars before the node is up. Not to mention having a decaying limit break bar (yes, it decays when nobody is in combat) doesn't agree with the frontlines meta "let them fight lulz" and GLHF convincing anyone that mantra is incorrect.

Whatever though, lol at this point ill be happy if the rotating maps arent filled with bots. Hopefully they stick to shatter /knock on wood.