Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 48

Thread: Astragalos

Hybrid View

  1. #1
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70

    Astragalos

    I don't know if it is just Primal but Astragalos is pretty much non-existent and we are back to 72 man shatter. Occasionally get 72 man seize.
    (0)

  2. #2
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,145
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    It is overall just NA data centers.
    All Japanese data centers are showing opposite and Rival Wing discussion is 300% active there than we are.
    Each of Japanese data centers have maybe about 30 Frontline matches each week.
    (0)

  3. #3
    Player
    lanevn's Avatar
    Join Date
    Sep 2017
    Posts
    6
    Character
    Abstinence Gondza
    World
    Cerberus
    Main Class
    Marauder Lv 17
    Quote Originally Posted by Divinemights View Post
    All Japanese data centers are showing opposite and Rival Wing discussion is 300% active there than we are.
    Interesting. Looks like their players foremost seek fun in pvp when our players - effectiveness. In result "pro-pvpers" do not go there because no premades there, bots and exp farmers - because no roulette bonus. If SE will add Astralogos roulette it will at least alive again.
    (0)

  4. #4
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    286
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    I usually queue for all maps of Frontlines + Astragalos, and believe it or not, I managed to enter a Borderland's Ruins (Secure) twice and not even once entered Astragalos. I'm on Aether Datacenter.
    (0)

  5. #5
    Player
    saucyshortcake's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Kenzeil Zolas
    World
    Behemoth
    Main Class
    Conjurer Lv 30
    Depends what the bots are queueing into.
    (2)

  6. #6
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,118
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Its not just American Datacenters. Astralagos is COMPLETELY Dead on EU-Servers too. Once i waited 4 Hours on Saturday-prime-time. Every time i try to queue it shows 30 mins +

    I guess the reason for that is the Design that favoured Healers way to much so half the Participants in there were Healers ---> Dps and Tank players hated it and left.
    (3)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  7. #7
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Araxes View Post
    Its not just American Datacenters. Astralagos is COMPLETELY Dead on EU-Servers too. Once i waited 4 Hours on Saturday-prime-time. Every time i try to queue it shows 30 mins +

    I guess the reason for that is the Design that favoured Healers way to much so half the Participants in there were Healers ---> Dps and Tank players hated it and left.
    More-so the fact the design of the mode is just generally bad. It's like a really horrid MMO version of a MOBA-style game. Also GCvGCvGC in general is terrible design.
    (0)

  8. #8
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,145
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    More-so the fact the design of the mode is just generally bad. It's like a really horrid MMO version of a MOBA-style game. Also GCvGCvGC in general is terrible design.
    I am strongly disagree.
    Design in general is not bad, it is the way we behaved screw up the mode.
    In general English players prefers to play with certain advantage or cookie cutter.
    This is why this mode is dead on EU and NA.
    Especially 3 way combats significantly reduce the issue of premades vs pugs.
    You will always have a 3rd faction screw up the premade's dominance over pug group
    (0)

  9. #9
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Wintersandman View Post
    Mine was the Mech AoE's. I would be clearly out of the AoE but then would die. I would operate a mech and they would do the same thing and live. The latency/lag in the mode was infuriating. It was one thing to be killed by an LB in 3.0 but when I was clearly out of range from the AoE but still get hit just pissed me off. Also that kills didn't really mean anything in the mode.



    I will strongly disagree with you. The design is awful.

    My frustration with the design is that it is so heavily focused on mechs. Which don't really require much skill if any at all.
    That's totally fair. Like I said I liked the format, but it definitely was in need of more tweaks then they seem willing to do.

    Personally I liked the mech mechanic since it stood out a bit more than just standard moba fare. However, it required too much *sigh* teamwork to be super effective. As much as I'd love the amount of team work it takes, making all of those people work together, is a very tall order and simply not realistic. I mean it's hard enough for 24 mans....




    Quote Originally Posted by Divinemights View Post
    I am strongly disagree.
    Design in general is not bad, it is the way we behaved screw up the mode.
    In general English players prefers to play with certain advantage or cookie cutter.
    This is why this mode is dead on EU and NA.
    Especially 3 way combats significantly reduce the issue of premades vs pugs.
    You will always have a 3rd faction screw up the premade's dominance over pug group
    Yet we can "behave" in other mobas just fine (astralagos is simply a variation of the standard moba fare). But this mode did have some issues that were never addressed in terms of balance and gameplay. While the user bases may vary the game mode was the same.

    Quote Originally Posted by Divinemights View Post
    I find mecha is not as threatening as you claim they are as they are solo-able by meele job of any kind.
    The established cycle was supposed to be mecha > range > meele > mecha, but over-populated healers disrupted this cycle.
    Because they refused to fix the overwhelming advantage healers had. Which is a design flaw.
    (0)
    Last edited by silverlunarfox; 04-24-2018 at 04:56 AM.

    "Within each of us, the potential for great power waits to be released."

  10. #10
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,145
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by silverlunarfox View Post

    Yet we can "behave" in other mobas just fine (astralagos is simply a variation of the standard moba fare). But this mode did have some issues that were never addressed in terms of balance and gameplay. While the user bases may vary the game mode was the same.

    Because they refused to fix the overwhelming advantage healers had. Which is a design flaw.
    I have point out the potential problem of healers have high potency damage spell for no apparent reason from the Feast-balancing.
    It is a left-over from 3.0 system because healer need a damage spell for PvE.
    A healer job should not be able to heal, absorb damage, crowd control and output damage at the same time.
    To me this is balance flaw instead of design flaw, just imagine the backlash from Feast side.
    (0)

Page 1 of 3 1 2 3 LastLast