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  1. #1
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Maero View Post
    Also Red Mage is now the only job that has not seen any changes, this far into the expansion really SE?
    It got one change. A bug fix which works out to be a bit of a shadow nerf lol.
    (3)

  2. #2
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I doubt they will overhaul RDM. Perhaps adjust some potencies/Mana, or modify the bonus granted by Embolden. They're not going to fundamentally change how Dual Cast works. Just make it so it's roughly on par with SMN, damage wise. RDM has instant cast Raises and Cures and can cast while moving most of the time between GCDs, so they can't and won't put it on par with BLM, which is an immobile turret style glass cannon, and SMN gets most of its DPS from instant cast and DoT spells.
    (0)

  3. #3
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Jonnycbad View Post
    I doubt they will overhaul RDM. Perhaps adjust some potencies/Mana, or modify the bonus granted by Embolden. They're not going to fundamentally change how Dual Cast works. Just make it so it's roughly on par with SMN, damage wise. RDM has instant cast Raises and Cures and can cast while moving most of the time between GCDs, so they can't and won't put it on par with BLM, which is an immobile turret style glass cannon, and SMN gets most of its DPS from instant cast and DoT spells.
    Trouble is, the devs have outright stated that its their intention to keep Red Mage somewhat weak due to its multi rez, so the only way to buff it is to nerf or remove Rez. I don't get why people put so much value on the rez outside of prog or lower tier content, since the penalties for dying and being rezzed outweigh the benefits of rezzing.
    (1)

  4. #4
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by EllieShadeflare View Post
    the devs have outright stated that its their intention to keep Red Mage somewhat weak due to its multi rez,
    Please provide a link where the developers allegedly said this.
    (0)

  5. #5
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by LordMaitreya View Post
    Please provide a link where the developers allegedly said this.
    http://forum.square-enix.com/ffxiv/t...282-27-2018%29

    Q: Do you have any plans to buff or provide support abilities for jobs that didn’t receive any adjustments in Patch 4.2 such as samurai and red mage?

    A: We have no plans to make any adjustments to red mage at this time. We believe increasing red mage’s DPS while retaining its current abilities would cause a disruption to balance.
    Considering that Embolden is easily proven to be one of the worst support abilities in the game, it's very clear that it's in reference to Verraise's existence.

    And yes, the question specifically mentions buffing jobs or giving them support abilities, so this would preclude a chance to buff Embolden or their damage. The devs use parsers just like we do, so they should know that Red Mage is below every class in the game in terms of damage and raid contribution.

    ...honestly this has been common knowledge for some time, I don't know why you suddenly decide to raise contention.
    (3)
    Last edited by EllieShadeflare; 05-17-2018 at 07:22 AM.

  6. #6
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by EllieShadeflare View Post
    http://forum.square-enix.com/ffxiv/t...282-27-2018%29

    ...honestly this has been common knowledge for some time, I don't know why you suddenly decide to raise contention.
    I trust but verify. Thank you for the link.

    I guess the Red Mage’s main hope at this point is for the developers to realize they are wrong like they did with 2.0 era warrior when they basically said the job is fine and the players needed to get better and then they turned around and massively buffed the job.

    I would leave rdm damage alone for now make embolden affect magic damage and be 10% it’s entire duration. Basically a ranged caster version of Ninja.
    (2)

  7. #7
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Maybe make embolden apply to magic damage as well? I don't think rdm should carry much of any personal damage, but perhaps greater contribution as a support type job. The only issue is its quick rez abilities have to weigh into the job or it'd just be a bit unbalanced. Even if it's not useful at the farming phase, it's still immeasurably powerful in learning phase, and that should be accounted for in its ballance.

    I feel like if you'd take away their multi rez power and buffed their damage, it'd just become a different flavor of smn and lose its unique role. And of course ONE of them will still be ahead of the other if that change happened, and it'd be back at square one.
    (0)
    Last edited by Zerathor; 05-17-2018 at 01:46 AM.

  8. #8
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Zerathor View Post
    Maybe make embolden apply to magic damage as well? I don't think rdm should carry much of any personal damage, but perhaps greater contribution as a support type job. The only issue is its quick rez abilities have to weigh into the job or it'd just be a bit unbalanced. Even if it's not useful at the farming phase, it's still immeasurably powerful in learning phase, and that should be accounted for in its ballance.

    I feel like if you'd take away their multi rez power and buffed their damage, it'd just become a different flavor of smn and lose its unique role. And of course ONE of them will still be ahead of the other if that change happened, and it'd be back at square one.
    Part of why I suggested we let them have a flavor of multi rez by making Dualcast similar to Lightspeed.
    (0)

  9. #9
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    @ Jonnycbad, well none of us are expecting to be on par with blm because that would just be wrong, but at least on par with say Bard, lol
    (2)

  10. #10
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I'm not saying make RDM as strong as SMN, but either on par or slightly weaker. As it stands RDM is heavily below casters. I get that we can Raise, but it's a heavy hit to our MP (maybe double the MP requirement? to allow for more potency on other skills?)
    (0)

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