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  1. #121
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Mhaeric View Post
    If Impactful has <2.5 or so seconds remaining (effectively 3 since we can't see fractions of seconds remaining) then you won't be able to get the cast off in time before the proc drops. Currently we can cast Jolt II, Verfire, or Verstone instead to account for this if we know we won't have time, but if Jolt and Impact become a single button then if we don't have either Verfire or Verstone procced we lose that option and would have to either wait that up to 3 seconds before being able to cast Jolt or resort to casting Vercure.

    It's not likely to happen if casting Impact properly, since you'd need to get 100% procs for ~25s and miss casting it at the ~8s remaining mark, but it does introduce that bit of potential clunkiness.
    I see, havent' tought of that scenario
    (0)

  2. #122
    Player
    Remyogic's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    133
    Character
    Burn Cykle
    World
    Sargatanas
    Main Class
    Bard Lv 70
    One change I would like to see is for them to make the Impactful status mean more than "I can use this extra spell now". My idea is to have Impactful increase the chance of Ver-Ready procs by 10%, similar to Straight Shot for Bards.

    I also would like to see a White and Black AOE added with long cast timers (VerMiasma + VerBlizzard???) to dual-cast after Scatter and get rid of Enchanted Scatter.

    I feel some potency buffs are in order also as, while we do bring utility, it's not near the level of utility of Ninja's and Bard's, which is where Red Mage DPS is at right now. I think red Mage should fall somewhere in the neighborhood of Monk-Machinist-Dragoon.
    (1)
    Last edited by Remyogic; 05-08-2018 at 12:56 AM.

  3. #123
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Red Mage is slightly behind Bard and Ninja (damage wise) and do not bring much in terms of group utility for raiding atm.
    I like your idea about impactful @ Remyogic
    (1)

  4. #124
    Player
    TelosNox's Avatar
    Join Date
    Dec 2013
    Posts
    113
    Character
    Liandrin Saruni
    World
    Shiva
    Main Class
    Summoner Lv 70
    RDMs "super cool" utility only is relevant IF more than 3 ppl die in 1 Minute. So it is relevant if 50% of the Raid die. GREAT UTILITY!!!
    (2)

  5. #125
    Player
    Darric's Avatar
    Join Date
    Apr 2018
    Posts
    27
    Character
    Raifur Almasyon
    World
    Omega
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by TelosNox View Post
    RDMs &quot;super cool&quot; utility only is relevant IF more than 3 ppl die in 1 Minute. So it is relevant if 50% of the Raid die. GREAT UTILITY!!!
    Utility that eats 75% of your MP in less than 5 seconds, that is (as one rezz usually costs around 25% for one cast). Personally as RDM player, i wonder if the devs have already considered giving us at least one new AoE for the next cap raise? something like VerWater or VerDark or maybe a ground-target utility buff.
    (0)

  6. #126
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Verblizzard and Verwater probably
    (0)

  7. #127
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    As a sch i reguse rdm in prog xD i just cant stand "im a rdm i can res". Sorry if my static adds rdm i leave xD
    (0)

  8. #128
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Turn their raise into and 90s cd instant off global, and give them some actual utility because right now embolden is ass.
    (0)

  9. #129
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Johaandr View Post
    As a sch i reguse rdm in prog xD i just cant stand "im a rdm i can res". Sorry if my static adds rdm i leave xD
    Gonna have to quote your sig: what?

    Red Mage's ability to raise, thus saving you a GCD and mana...is a reason you're rejecting it? I mean, honestly the only reason to look the other way on RDM is because they bring low damage and low utility to the fight; you might as well take a SMN and you'd be in a much better spot. But rejecting them because they can raise...that's a new one.
    (3)

  10. #130
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dualgunner View Post
    Gonna have to quote your sig: what?

    Red Mage's ability to raise, thus saving you a GCD and mana...is a reason you're rejecting it? I mean, honestly the only reason to look the other way on RDM is because they bring low damage and low utility to the fight; you might as well take a SMN and you'd be in a much better spot. But rejecting them because they can raise...that's a new one.
    Sorry but i ratjer habe people not dying aswell. Learn the hard way without a rdm to carry ressed.
    (0)

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