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  1. #1
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    A repeat of 3.3 (or was it 3.4?) is what I'm scared of as well. It doesn't need bigger numbers, it needs QoL. The loss of aero and the merging of combust/combust2, along with adding even more off globals, makes it feel really bad to play despite it still being a strong job.

    This is exactly what I feared when I first saw the skill list back at HW launch. It is near impossible to make a hybrid of 2 existing classes and keep it balanced.
    (2)

  2. #2
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    747
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CorbinDallas View Post
    A repeat of 3.3 (or was it 3.4?) is what I'm scared of as well. It doesn't need bigger numbers, it needs QoL. The loss of aero and the merging of combust/combust2, along with adding even more off globals, makes it feel really bad to play despite it still being a strong job.

    This is exactly what I feared when I first saw the skill list back at HW launch. It is near impossible to make a hybrid of 2 existing classes and keep it balanced.
    It was kinda both. 3.3 saw aspected helios get its shield percentage to 120 since if I recall there were only 2 clears of A8S before 3.3. Then 3.4 saw everything in Noct stance get buffed( 5 to 10 percent healing bonus, 130 to 170 on aspected benefic, and 120 to 150 on aspected helios) which all were rendered moot because of the balance change.

    But ya, I'm fearful cause I saw this coming and I know exactly what will get changed. The changes to Noct Ast has always been make the number bigger. Nothing inventive or creative or anything to try make them stand out more or feel unique. Just bigger numbers to try and make them even with the fairy and the ogcds the sch has.
    (0)