I’m not saying the code doesn’t need fixing, but how exactly can the server send you data about what other players are wearing without sending that data to your client?
The reason YOU would also end up naked is because the cross-data-center duties are hosted on a separate server dedicated to dungeon instances. Meaning you are playing a temporary copy of your character the moment you set foot in a duty, any changes to your character are then sent back to your world server upon leaving the duty and overwrites the character data as it was when you started the dungeon.
Also, if you didn’t carry any inventory into a dungeon with you, how would the game need to handle someone who doesn’t have enough inventory slots open to keep everything they decided to pick up in the dungeon when they leave?



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