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  1. #1
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    674
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100

    Request: please add unexpected occurrences/surprises

    As a person who's been playing this game for a while now, I've noticed that the game doesn't really have any "shiny Pokemon" moments. You know, things that only happen once in a blue moon, and cause players to freak out and get excited.

    I think adding small things to add some spice to the game will go a long way. Things that will make players go, "what! is that supposed to happen?" And be so rare that it'll get the rumor mill going. I think something like that could go a long way to add some mystery and charm to the world and the game as a whole.

    I'll add some of my own personal ideas, and if you're on board, feel free to share some of your own.

    - In trial roulette, have a 1/10,000 chance that you will encounter a recoloured version of the boss you'd normally get, and let it have slightly higher stats and do more damage. Or, perhaps make the stats the same, but switch the fight with the strats from the ex version. Give more rewards to compensate for the unexpectedness.

    - In a leveling or 50/60 dungeon, switch one of the regular bosses with another one from another dungeon. How cool would it be to fight Zenos von Galvus in Sastasha with your limited moveset? Now it might not be practical to go that extreme, but I think it would be a great idea if implemented properly.

    Let me know if you like this idea, and hopefully something like this can be implemented to freshen up the experience now and then. Feel free to add some of your own ideas if you have any.

    Oh, and if SE does decide to do something like this, please don't let us know in patch notes or trailers. Let us be surprised!
    (16)
    Last edited by Wilford111; 04-14-2018 at 03:47 PM.

  2. #2
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    674
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    (BIG OL' EDIT)

    So now that I'm finally at home, in front of my PC, and not in a hurry, I feel I can properly explain my idea in full detail and clarity. My above post was probably pretty vague and didn't convey my idea really well, so that's what this edit is for. And before I actually get into it, I'm sorry I argued with some of you in the thread and got a little toxic. I guess I need to learn to take criticism a little better. Anyways, on with it.

    So I said I noticed the game doesn't have any "shiny pokemon" moments and didn't really go into detail about what I meant. So first I'll briefly explain what a shiny pokemon is and how it relates.
    Basically a shiny pokemon is a recoloured version of a regular pokemon (I won't go into IV's/stats and all that mumbo jumbo), and no other real differences. However they are SUPER rare, coming in at about 1/8192 encounter rate. It's very possible to go though multiple playthroughs of various Pokemon games and never encounter a shiny. Indeed many players have never seen one in their lifetime. But see, that's what makes a shiny pokemon so special. If you ever happen to actually encounter one, a typical player that knows what one is will get super excited and try to catch it. Some people even spend days/weeks shiny hunting to recapture that moment of excitement.

    What I would like to do is capture that same kind of excitement in ffxiv, but how would we do this? I would like to have something that is similar to what Pokemon has, but not exactly the same. I don't think encountering a recoloured enemy or boss would be enough to really get someone excited. So maybe do something a little extra, or just think outside the box a little. Now, I think it's evident that my ideas aren't the best. But in the hands of the ffxiv devs, I'm confident that we could get something truly special. Yes, not every player will encounter something like this, but again, that's what makes it so special. If everyone experiences it, then it loses some of that excitement, and people aren't as inclined to think about it as something worth talking about.

    So yes, I know the devs are constantly working on new things in the game and have very little time to work on side projects and things like that. But I don't think what I'm proposing will take that much time or effort. I'd only want stuff made from existing assets so it doesn't take up too much of the devs time. I'd imagine something like this to maybe take the same amount of time it'd take to do a QoL improvement or two. I'm not a programmer or designer though, so I wouldn't know. But still, I do think adding something like this would be worth it. If it does end up taking too much time away from them making their normal content, then I don't think they should do it. This is obviously not a change that needs to happen in ff, lol. I just think it's a neat little thing to have happen every once in a while that will liven up people's play sessions every now and then. if it's too much trouble, then it's no big deal.

    So hopefully that clears the air on whatever it was I was talking about. Thank you for reading XD And thank you for your consideration, if a GM reads it.
    (1)
    Last edited by Wilford111; 04-14-2018 at 04:21 PM.

  3. #3
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    662
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    As interesting this idea is, it would be extremely awkward for newbies going into a roulette and having bosses/mechanics suddenly switch out on them.
    Not to mention spoilers in the case of your "Zenos in Sastasha" example.
    (3)

  4. #4
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Destati View Post
    As interesting this idea is, it would be extremely awkward for newbies going into a roulette and having bosses/mechanics suddenly switch out on them.
    Yea as fun as the suggestion sounds on paper, having randomised mechanics would really hurt new players. They may not be ready to deal with something as complex as that, or they may have looked up tactics before going to the instance hoping to be prepared and end up coming against something completely alien. This would be especially punishing to tanks and healers.

    As for veteran players, I'm not sure what the gain is from these randomly altered encounters. Aside from a break from monotony I guess but not everyone is so bored of the older content that they need some really strange rng and to make it interesting.

    Something like this would be more at home in Palace of The Dead, given that the non-boss floors are already randomised to some degree.
    (1)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Penthea View Post
    Something like this would be more at home in Palace of The Dead, given that the non-boss floors are already randomised to some degree.
    Good point on Palace of the Dead, which actually *does* throw in unexpected encounters (if not necessarily difficult ones) in the form of the 'lost souls' you can occasionally come across. Was a real shock the first time I came across one and recognised them as a character that had died earlier in the story.
    (3)

  6. #6
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,679
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    More ghosts!
    (5)

  7. #7
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    I want the "This shall be a mercy" guy to appear in any dungon, scaled to fit the place of course, making sure he says all his meme statements.

    Oh the sloppy guy too, need a random chance anywhere to have the sloppy guy
    (4)
    Last edited by Vstarstruck; 04-14-2018 at 11:17 AM.

  8. #8
    Player
    Karl0217's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    167
    Character
    Koh'a Ganajai
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vstarstruck View Post
    I want the "This shall be a mercy" guy to appear in any dungon, scaled to fit the place of course, making sure he says all his meme statements.

    Oh the sloppy guy too, need a random chance anywhere to have the sloppy guy
    And replace "Sinners must be purged" with "Sprouts must be purged" while you're at it?
    (1)

  9. #9
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    Quote Originally Posted by Vstarstruck View Post
    I want the "This shall be a mercy" guy to appear in any dungon, scaled to fit the place of course, making sure he says all his meme statements.

    Oh the sloppy guy too, need a random chance anywhere to have the sloppy guy
    This please.

    A N D
    N O W
    F O R
    T H E
    F I N A L
    C U R T A I N
    (1)

  10. #10
    Player
    Fricca's Avatar
    Join Date
    Dec 2013
    Posts
    120
    Character
    Amai Couteau
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Vstarstruck View Post
    I want the "This shall be a mercy" guy to appear in any dungon, scaled to fit the place of course, making sure he says all his meme statements.

    Oh the sloppy guy too, need a random chance anywhere to have the sloppy guy
    This. And I want the epic backflipping action every time he's defeated.
    (1)
    Always by your side. . .

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