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  1. #11
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    It's more of a poor decision of rewards from them than actual inventory design issues to be fair...
    (2)

  2. #12
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    I agree the lockboxes go overboard with too many and too much junk but I also have issues with the proposal for yet another currency.
    (1)

  3. #13
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    No you really should've continued to bump your previous thread instead of making a new one to belabor your previous point. Can inventory be handled better? Of course. Is it bad now? Only as bad as you make it for yourself.
    (10)

  4. #14
    Player
    Kazgrel's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    A simple solution is to scrap lockboxes entirely and port over the spoils system from Diadem. That was one of the very few things Diadem did well. Collect x amount of spoils, trade them in for items you actually wanted.
    Too bad all they likely ever heard was “DIADEM SUX REEEEEEE”, so that got taken as an absolute.
    (0)

  5. #15
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    I personally don't think the inventory space gets THAT bad on every patch like you say, to the point of making a huge deal about it. It's obviously an issue, but let's not exaggerate. They are obviously struggling to keep it up, because of their server limitations™, but I would like to believe that they could afford an extra retainer at the very least. They are also working with their legacy code as far as I remember, trying to patch whatever they can. They actually moved a lot of currency to the currency tab. They made it so you could stack 999 of a single item. They created this Chocobo saddlebag to store additional items. They created the glamour wardrobe as well, which is still on its early stages, with a lot of room for improvement. They KNOW this is an issue and they are working on it.

    As for the lockboxes themselves, the question is: Was this massive lockbox acquisition, consequence of the NM train, really intended from a dev. standpoint? They had to tweak the crystal convertion rate options for a reason. They probably didn't expect this to happen.
    (3)
    Last edited by Lilseph; 04-13-2018 at 04:42 AM.

  6. #16
    Player
    MilanFrozen's Avatar
    Join Date
    Sep 2017
    Posts
    126
    Character
    Milan Frozen
    World
    Midgardsormr
    Main Class
    Black Mage Lv 70
    As long as they charge for retainers there will always be incentive for them to make inventory a hassle. But the real question is more of one of how much can they get away with?
    (2)

  7. #17
    Player
    SinisterJoints's Avatar
    Join Date
    Apr 2017
    Posts
    290
    Character
    Lunafreya Valentine
    World
    Jenova
    Main Class
    Fisher Lv 90
    make them a currency, problem solved
    (2)

  8. #18
    Player
    Hausti's Avatar
    Join Date
    Mar 2014
    Posts
    197
    Character
    Io Hausti
    World
    Balmung
    Main Class
    Warrior Lv 90
    Never heard of a player complaining that the game gives him/her too much loot. I guess there is a first time for everything.
    (3)

  9. #19
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Hausti View Post
    Never heard of a player complaining that the game gives him/her too much loot. I guess there is a first time for everything.
    Most of the stuff you get from lock boxes, after you receive the first one of it's kind, are useless. At least let us desynth the housing/glamour items. The barding and mount are just throw away after you already have it(unless they make it so we can trade it later on). The only things that are regularly useful are the Eureka Potions and Materia. The fireworks just get sold to NPCs 99% of the time, same with most of the glamour gear since the markets are over saturated with them right now. I've stopped opening my lock boxes for now(have over 1100 on my Chocobo) in hopes that things on the market fade out, or they make more changes.
    (2)

  10. #20
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Laerad3993 View Post
    Just be glad the crystals and boxes stack to 999 now. It could be a whole lot worse. I understand the frustration of them causing inventory bloat thoigh, I have over 12k of them, and I’m considering using one of my retainers to store them.
    I do not care. You can make anything seem good by saying it can be worse because y reason.

    Quote Originally Posted by Bourne_Endeavor View Post
    A simple solution is to scrap lockboxes entirely and port over the spoils system from Diadem. That was one of the very few things Diadem did well. Collect x amount of spoils, trade them in for items you actually wanted.
    that's what i mean by it should just be a currency, be better if it was put in the currency tab as a currency, not inventory item

    Quote Originally Posted by Lilseph View Post
    As for the lockboxes themselves, the question is: Was this massive lockbox acquisition, consequence of the NM train, really intended from a dev. standpoint? They had to tweak the crystal convertion rate options for a reason. They probably didn't expect this to happen.
    It is a mess regardless, esp when you have people saying they opened 1k+ and not found a mount or whatever. This place was clearly released unfinished and with the delays I sit here asking how and why. My issue with them releasing new content in general is that they do not consider inventory issues and blindly add to the problem
    (1)
    Last edited by Vstarstruck; 04-13-2018 at 06:16 AM.

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