



Meanwhile on Behemoth the Materia market has crashed.Not true, so far I have made 20 million gil off the materia alone. When a stack of 6 savage aim/might materia, grade VI, sell for 350k+ per stack(6 in a stack) and I have 20 stacks to sell, per retainer, thats a ton of gil. Maybe my rng was good? But, I can make a million a day off the materia alone. I just sell the gear, mount, barding and sparklers/prisms. I sell the minions on the mb too.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
This is why your other post derailed. You're exaggerating. Yes, in Eureka, the number of lockboxes was clearly stupid. Whether or not they're stored as currency is beside the point - one should never have gotten thousands of them in the first place. But there's been no other content released in quite some time - certainly since Stormblood - that featured improper design which unnecessarily contributed to inventory bloat. Who knows why they did it - the point is, it's an aberration, not a trend. It takes a tremendous feat of tunnel vision and bias to suggest anything else.https://www.reddit.com/r/ffxiv/comme...oxes_and_some/
This game lacks inventory space in the sense the game overbloats us with items. Every patch it is always something to make it worse. eureka is moving to its 4th week and it puts too much strain though lockboxes. Why does the game give us so many lockboxes to deal with? it is too many items. I do not even bother turning them in because of the overbloat of items compared to our tiny inventory space.
All they needed to do was make eureka stuff into a currency tab, lockboxes should be in currency in currency tab, the 2 types of crystals should be put in inventory tab.
No they pick the most inventory bloat methods possible for reasons?
Hell, given that the Glamour Dresser was introduced and item stack limits increased, our inventory is actually in better shape now than it was at the start of Stormblood, even including the Eureka lockbox decision. You can make the argument that the game isn't doing enough; you can also make the argument that Eureka features a number of dubious design decisions that clearly weren't properly tested. Those are fine. But throwing out hyperbolic statements about the game in general, making claims about FFXIV having an inventory management problem and pointing to one poorly-designed piece of content as proof - that's just utter nonsense. And making such patently false statements is going to trigger the same response in this thread as it did in the previous one.

I agree. I have yet to ever fill even half my inventory at all and my saddle bags only hold bait and thats just a quarter of space in it LOL
It's more of a poor decision of rewards from them than actual inventory design issues to be fair...
I love this post.This is why your other post derailed. You're exaggerating. Yes, in Eureka, the number of lockboxes was clearly stupid. Whether or not they're stored as currency is beside the point - one should never have gotten thousands of them in the first place. But there's been no other content released in quite some time - certainly since Stormblood - that featured improper design which unnecessarily contributed to inventory bloat. Who knows why they did it - the point is, it's an aberration, not a trend. It takes a tremendous feat of tunnel vision and bias to suggest anything else.



No I am not. My thread got derailed because people want to white knight SE. All those sigma currencies? the items you need turn in this item or that to upgrade? i think I put 120 (at lest) currencies on my SO's retainer, why in the hell you think it took 2 hours? It was hell trying to find everything, the retainer interface is bad, item bloat is insanely bad, I am mind boggled how anyone can defend this.
Trying to sort out inventory because you can't go retainer to retainer (or have a better interface in general, one spot, just have tabs) and such? No reason to make inventory management this bad. (while lacking tools to make it easier to manage)
Last edited by Vstarstruck; 04-13-2018 at 07:37 AM.
You're merging posts now. In response to your OP, and defending my reply:No I am not. My thread got derailed because people want to white knight SE. All those sigma currencies? the items you need turn in this item or that to upgrade? i think I put 120 (at lest) currencies on my SO's retainer, why in the hell you think it took 2 hours? It was hell trying to find everything, the retainer interface is bad, item bloat is insanely bad, I am mind boggled how anyone can defend this.
Trying to sort out inventory because you can't go retainer to retainer (or have a better interface in general, one spot, just have tabs) and such? No reason to make inventory management this bad. (while lacking tools to make it easier to manage)
(1) Claiming FFXIV's inventory situation gets worse by the update is ridiculous, and a clear, objective exaggeration. If you cannot see that, you're way too emotionally invested in your position right now.
(2) Claiming SE is pursuing an especially bloated approach to inventory is also ridiculous, and a clear, objective exaggeration. Since Stormblood released, we've seen a new storage tab, new Glamour-specific storage, a streamlining of the Glamour Prisms, an order of magnitude increase in stack size, and the conversion of Beast Tribe items to a new currency tab. Clearly they're making efforts, the dozen Sigmascape items notwithstanding.
In response to your other complaints...
(3) I think it's kind of hilarious to imply that I want to white knight SE. I have been, and remain, intensely critical of the development team behind FFXIV. You just happened to pick one of the very few elements of FFXIV that has tangibly improved since Stormblood released. There aren't many; this and the availability of houses are probably the only two I can think of, off the top of my head. But, you managed to find one.
(4) If you're keeping anywhere near 120 currencies, you're doing it wrong. The vast, vast majority of currencies are deprecated at this point in time. There is nowhere near 120 currently-relevant currencies in FFXIV. My SO has this problem as well, but unlike you, she isn't inclined to blame SE - she knows the problem is her, and her lack of knowledge in regards to what is or isn't relevant anymore. I certainly think SE could help make it more obvious, but that's a separate discussion.
(5) Nobody's defending the Retainer interface, to my knowledge. What I at least pointed out in your previous thread, though, which remains true in this thread, is that the Retainer interface is only problematic when you couple a large (non-standard) number of Retainers with a relatively disorganized player. Could it be improved? Sure. Is it worth the effort to spare this niche group of users a little bit of pain? Arguably not.
I'd really urge a look in the mirror at this point. You've now made two threads wherein the responses have indicated quite clearly that your complaints are very much YOUR complaints, rather than issues facing a majority of players. Everyone's got an opinion and all that, and you're entitled to yours, but I really wonder what you're hoping to achieve with your combative posts at this stage.



Now they are charging you even more money for basic features that the sub should be paying for, like locking retainer to retainer item management behind an app paywall and making the MB P2W? The poor item management in the game is def for more money. It seems really intentional they make it this bad, even to lock more inventory space with more fees?(2) Claiming SE is pursuing an especially bloated approach to inventory is also ridiculous, and a clear, objective exaggeration. Since Stormblood released, we've seen a new storage tab, new Glamour-specific storage, a streamlining of the Glamour Prisms, an order of magnitude increase in stack size, and the conversion of Beast Tribe items to a new currency tab. Clearly they're making efforts, the dozen Sigmascape items notwithstanding.


So much innocence, quite cute i admit. You are right if you consider SE wants our pleasure.(2) Claiming SE is pursuing an especially bloated approach to inventory is also ridiculous, and a clear, objective exaggeration. Since Stormblood released, we've seen a new storage tab, new Glamour-specific storage, a streamlining of the Glamour Prisms, an order of magnitude increase in stack size, and the conversion of Beast Tribe items to a new currency tab. Clearly they're making efforts, the dozen Sigmascape items notwithstanding.
FFXV, Deus Ex, and so much of their mobile game prove it false.
More, lets just see the storage history of FFXIV from 2.0
2.0 (game release) = 750 free.
2.38/2.4 (cash shop opening, 1 year after release) = 750 free - 350 cash shop
3.0 (nearly 2 years after release, 8-10 month after cash shop) = 750 free - 1050 cash shop
4.2 (i will include all SB added so, including glamourdressing) = 1180 free - 1255 cash shop
more than 50% of storage are behind a paywalk, and this began with HW.
And they dont do this like other F2P MMORPG... on F2P MMORPG generalyl you pay 1 time to improve the storage, and you are done. on FFXIV, you pay a subscription for this... so yes, a retainer cost for 1 month less than an equivalent improve of storage in F2P, but the more you need it, the more it cost...
And before "you dont need all" the fact they did add, and add more prove there will be people to buy it so it could be usefull
I wouldnt be so angry if, with HW they would have added a free retainer and not only paid one (even if ... the paid one should all be free :-°) and then again, i wait for a free new retainer... 4 years after ARR release
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
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