Quote Originally Posted by Kaimishi View Post
Hi. I would love indeed to summon more primals. If I understand correctly you proposal to remove the dots and instead focus on pet dance. Now I've trouble visualizing what the flow would be. At the current state, the smn have a 197 sec cycle and uses AF stacks mainly fester to proc ww. The job is kind of busy and I've a hard time imaging where and when those pet swap would happen. Can you give us an insight of the rotation and possible flow of the job and how it would sync with raid buffs? Thanks.
Excellent question. Right so, the idea is that it actually plays like a hybridization of current SMN and 3.X SMN, with DoT management replaced with Buff management. First off, I have Aetherflow on a 30s CD. So you have Command, which is your Aetherflow spender. This is what builds your initial stacks. However, like in Heavensward, these stacks and PrimalTrance don't lock you out of Aetherflow. Nor does Summoning one of the Elder Primals lock you out of Primal Trance, which is just a renamed and slightly retooled DWT. However, like in Stormblood, these stacks don't have a duration. The key difference here is that you're going to have a second GCD to keep track of with Pet abilities. So you are essentially double weaving your Pet's rotation during your own rotation.

So Evoke is your filler spell in case that wasn't blindingly obvious.

With a patient tank using Enkindle pre-pull you can start a fight with 3 Aetherflow, 3 Aethertrails, and a full Trance gauge.

So let's assume, hypothetically speaking that you have a NIN and DRG immediately pop Trick Attack and Battle Litany on the pull. Now since this is single target you're going to be using Ifirit.

So pre-pull you're going to Primal Trance, Summon Odin, Spur , Rouse and Twin Summon which gets both of your states going at the same time, and then Animate, which gets your pet buffs up immediately.

On the pull you're going to start with Ifrit's Flaming Crash combo which get's the debuff going, and gets Ifirit into range of the boss. At this point Trick Attack and Battle Litany should have gone out.

You have 10s of Vulnerability Up and 15s of Crit Up. With the 2.5s GCD on Ifirit you should be able to get an entire combo in before it falls off. During this time you're obviously going to be using Command on CD. While that's happening you're going, in no particular order, Command Elder Primal, Zantetsuken, Akh-Morn and Unleash. So long as these all happen before Trick Attack falls off, you should be fine. You should then Invoke with about 2s left on Trick Attack. Now you should have 1 Stack of Aetherflow, 2 Aethertrails, no Trance, about 3-5s left on Odin, Rouse and Spur, about 30s left on Twin Summon and Aetherflow off CD.

After this point you're entering regular territory. You use Command and then Aetherflow so you're at 3 Aethertrails and 3 Aetherflow. Now you use Primal Trance again., putting you at 0 Aethertrails, 3 Aetherflow and 1 Trance Gauge as soon as it ends.

So TL;DR, it should flow very similar to HW SMN, where you're trying to chain DWTs, with the addition of the Elder Primal stage.

Evoke as filler.
Command as Aetherflow Spender
Pet abilites on a seperate GCD.

Most of your abilities CDs should line up pretty nicely with both Trick Attack and Battle Litany.