Hello Everyone and welcome

Before we begin I'd like to ask everyone a question. What do you all think of when you think of Summoner in regards to Final Fantasy. You don't think of DoTs and DoT manipulation. You think of big powerful avatars of primal forces dealing massive damage in one or two attacks and a toolbox as big as a suburban garage.

To that end I'd like to present a hypothetical rebuild of the SMN Job in FFXIV that would bring the job more in line with that image that people have of it, as well as iron out some of the kinks in it. Now before we get into this, there are a couple of fundamental issues with the pet AI that need to be addressed first. No one can say that the Pet AI in FFXIV is good. The best you can say is “mediocre”. Myself and many others would say it's “bad”. The AI is barely responsive, sometimes taking several seconds to register that a command has been issued, if it ever recognizes it at all. These commands should be as responsive as actions that are executed on the player ends and thus the AI is the main bottleneck to any true revamp of SMN.

I'd also propose a change to Sic, Obey and Heel. As part of this rebuild I'm proposing that each pet have it's own series of combos that are manually controlled by the player, functioning as off-GCD abilities of their own right. To that end, the Sic and Obey commands would have to be changed to function more akin to stances, with Sic causing any pet action executed to be executed on the Summoners target and Obey causing them to be executed on the pets target. This would allow the Summoner to split their DPS between two different targets. Finally a quality of life change to Heel with it teleporting your pet back to your location instead of causing the pet to travel manually.

What I'll be posting here is a mostly fleshed out complete rework of SMN in order to both seperate it from SCH and bring the the gameplay, fluff and lore more in line with what people expect out of a Final Fantasy Summoner instead of being cribbed off of Warlock from WoW or Bahamut Mage.

A couple of TL;DRs. First, I am not a mathematician, nor am I a skilled Theorycrafter, so the numbers here almost certainly need work. Secondly, In this rebuild summoning Bahamut/Elder Primals does not lock you out of Dreadwyrm Trance and Dreadwyrm Trance stacks don't lock you out of Aetherflow. This is both to A) Smooth out the game play a little bit and B) Allow skilled players to hold their Trance Gauge and Dreadwyrm Trance in order to line up all of their buffs and states for maximum damage output.

Please save all questions and commentary after having read the whole thing.

Summoner
Classification
Disciple of Magic
Weapon
Crystal Focus
Role
Magic Damage
Functionality Changes From Current Summoner
  • No animation lock for SMN on pet actions
  • SMN and pets have separate global cooldowns
  • SMN can use pet actions while casting
  • Increased Response time for pet commands

Job Actions:
Evoke
lvl 1
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals unaspected damage with a potency of 50.

Summon I (Wind Sprite)[Garuda lvl 45]
lvl 2
Cast time 3.0s
Cooldown: 2.5s
Range: 0
Radius:0
Summons a caster-type pet to fight by your side.

Invigorate
lvl 4
Cast Time: Instant
Cooldown: 2.5s
Range: unlimited/self
Radius: 0
Your pet gains 20% increased damage and 10% increased critical hit rate for 24s.

Purify
lvl 4
Cast time: 2.0s
Coodlown: 2.5s
Range: 30y/unlimited
Restore the HP of your target and your pet. (Int based)
Cure potency: 300
Aetherflow
lvl 6
Cast time: Instant
Cooldown: 30s
Range: 0
Radius: 0
Restores 20% of maximum MP
Additional Effect: Aetherflow

Command
lvl 6
Cast Time: Instant
Cooldown: 10 seconds
Your pet uses it's signature attack.
Additional effect: Grants 1 stack of Primal Attunement.
Consumes a stack of Aetherflow.

Trance
lvl 8
Cast Time: Instant
Cooldown: 1 seconds
Range: Self
Radius: 0
Your next Summon spell will instead give you the corresponding Trance. Lasts until canceled.

Painflare
lvl 10
Cast Time: Instant
Cooldown: 10s
Range: 30y
Radius: 5y
Deals unaspected damage with a potency of 180 to target an all enemies nearby it.

Summon II (Earth Sprite)[Titan Lvl 35] {Level 15 Class Quest}
lvl 15
Cast Time: 3.0s
Cooldown: 2.5s
Range: 0
Radius:0
Summons a tank-type pet to fight at your side.

Sustain
lvl 18
Cast time: Instant
Cooldown: 2.5s
Range: Unlimited/self
Continuously restores 8% of your and your pets health over a period of 10s. (Total of 24%)

Reincarnation
lvl 18
Cast Time: 8 sec
Cooldown: 2.5s
Range: 30y
Radius: 0
Resurrects target to a weakened state.

Infuse
lvl 26
Cast Time: Instant
Cooldown: 2.5s
Range: unlimited/self
Radius: 0
Your pet gains 20% Spell Speed and Skill Speed for 30s.

Enkindle
lvl 30
Cast time: Instant
Cooldown 1s
Range: Unlimited
Radius: 0
Infuses your pet with aether, increasing it's Strength and Intelligence 10%. Stacks up to 3 times. Addtional Effect: Grants 1 stack of Primal Attunement. Consumes one stack of Aetherflow. Duration: Unlimited

Summon III (Ifirit)
lvl 30
Cast Time: 3.0s
Cooldown: 2.5s
Range: 0
Radius: 0
Summons an attacker-type pet to fight at your side.

Unleash
lvl 35
Cast Time: Instant
Cooldown: 60s
Range: varies
Radius: varies
Commands your pet to use it's ultimate attack.

Aether Shift
Level 38
Cast Time: Instant
Cooldown: 30s
Range: Unlimited
Radius: 0
Sacrifice your pet. Your next Summon spell is instant cast and all buffs that were on your pet when you sacrificed it will be applied to the new Summon at their maximum duration. Duration 20s.

Primal Trance
lvl 40
Cast Time: Instant
Cooldown: 20s
Range: Unlimited/self
Radius: 0
Duration: 16s
Increases Magic and Pet damage by 10%.
Additional Effect: Resets Animate recast timer.
Additional Effect: Increases Trance Gauge when effect ends.
Can only be executed when Primal Attunement gauge is at 3.

Invoke
lvl 40
Cast Time: Instant
Cooldown: 1s
Range: 30y
Radius 4y
Deals elemental damage with a potency of 400 to target and all enemies nearby it.
Can only be used while in Primal Trance. Effect ends upon use. Damage type depends upon Trance.
  • Wind Sprite/Garuda-Wind
  • Titan-Earth
  • Ifirit-Fire
  • Leviathan-Water
  • Ramuh-Lightning
  • Shiva-Ice

Rouse
lvl 42
Cast Time: Instant
Cooldown: 90s
Range: Unlimited
Radius: 0
Increases damage and healing done by your pet by 40% and reduces damage taken by pet by 40%. While roused, pet will be immune to stun, sleep, bind, heavy, paralysis and disease. Duration: 20s.

Rebind
lvl 45
Cast time: Instant
Cooldown: 60s
Range:0
Radius:0
Your next summon has all buffs of your previous Summon at their previous duration. Can only be used if you have no active Summon.

Spur
lvl 48
Cast Time: Instant
Cooldown: 120s
Range: unlimited
Radius: 0
Increases a pet's damage by 40% and it's critical hit chance by 10% for 20s

Aether Overdrive
lvl 50
Cast Time: 5s
Cooldown: 180s
Range: 30y
Radius: 0y
Grants the target Damage Up (10%), Refresh and Tactician for a duration of 20s. After 20s the target is afflicted with Vulnerability Up(10%) and is dealt unaspected damage over time with a potency of 35 for a duration of 10s.

Astral Flow
Level 50
Cast Time: 4.0s
Cooldown: 300s
Range: Varies
Radius: Varies
Sacrifice your pet to use it's Astral Flow ability.

Aether Barrier
Level 52
Cast Time: 5s
Cooldown: 300s
Grants Vulnerability(10%) down to all party and raid members for 10s. When this effect ends, all effected players are granted a healing over time effect for 50 potency and a duration of 20s.

Summon IV (Leviathan)
lvl 52
Cast Time: 3.0s
Cooldown: 2.5s
Range: 0
Radius: 0
Summons an attacker-type pet to fight at your side.

Summon V [Ramuh]
lvl 54
Cast time 3.0s
Cooldown: 2.5s
Range: 0
Radius:0
Summons a caster-type pet to fight by your side.

Akh Morn
lvl 56
Cast Time: Instant
Cooldown: 90s
Range: 30y
Radius 4y
Deals unaspected damage with a potency of 600 to target and all enemies nearby it.

Summon VI [Shiva]
lvl 56
Cast Time: 3.0s
Cooldown: 2.5s
Range: 0
Radius:0
Summons a tank-type pet to fight at your side.

Invoke Phoenix
lvl 58
Cast Time: 8s
Cooldown: 300s
Raise the three players closest to you into a weakened state.

Twin Summon
Level 60
Cast Time: Instant
Cooldown: 180s
Range: 0
Radius: 0
Summon a second pet for 45s with all the buffs on your current pet at their max duration. That spell is instant cast.

Energize
lvl 62
Cast time: Instant
Cooldown 180s
25y
Erects a magicked barrier around a single party member or pet for 30s.
Barrier effect: 20% that when barrier is struck it will restore 100% of damage dealt as MP and TP to you and the target.

Animate
lvl 64
Instant
Cooldown: 60s
Range: Unlimited/self
Radius: 0
Grants your pet Invigorate and Infuse. Duration 24s and 30s respectively.

Megaflare
lvl 66
Cast Time: 2.5s
Cooldown: 180s
Range: 25y
Radius: 8y
Deal unaspected damage with a potency of 800 to target and all enemies nearby it.

Zantetsuken
lvl 66
Cast Time: 2.5s
Cooldown: 180s
Range: 25y
Radius: N/A
Deal unaspected damage with a potency of 999 to target.

Divine Judgement
Lvl 66
Cast Time: 2.5s
Cooldown: 180s
Range: 25y
Radius: Circle 5y
Deal unaspected damage with a potency of 700 to all enemies in a designated area.

Summon Bahamut
Level 70
Cast Time: Instant
Cooldown: 90s
Summons Demi-Bahamut to fight by your side.
Each time your pet uses an action on a target, Demi-Bahamut will execute Wyrmwave on the same target.
Each time you use Command on a target, Demi-Bahamut will execute Akh-Morn(Bahamut) on the same target.
Duration: 20s
Trance Gauge Cost: 2

Summon Odin
Level 70
Cast Time: Instant
Cooldown: 90s
Summons Demi-Odin to fight by your side.
Each time your pet uses an action on a target, Demi-Odin will execute Valknut on the same target.
Each time you use Command on a target, Demi-Odin will execute Gungnir on the same target.
Duration: 20s
Trance Gauge Cost: 2

Summon Alexander
Level 70
Cast Time: Instant
Cooldown: 90s
Summons Demi-Alexander to fight by your side.
Each time your pet uses an action on a target, Demi-Alexander will execute Punishing Heat on the same target.
Each time you use Command on a target, Demi-Alexander will execute Sacrament on the same target.
Duration: 20s
Trance Gauge Cost: 2

Command Elder Primal
Level 70
Cast Time: Instant
Cooldown: 22s
Commands active Elder Primal to use their signature attack on a target.


Pet Actions:

Wind Sprite:

Aero Range 25y Radius 3y
Deal wind damage with a potency of 80 to all targets in range.

Tornado Range 25y Radius 2y
Deal wind damage with a potency of 60 to all targets in range.
Combo Action: Aero
Combo Potency: 120

Command:
Whirlwind
Range 25y
Radius 5y
Deal wind damage with a potency of 150 to the target and all targets nearby and knock them all back 10-yalms.

Trance:
Trance-Wind Sprite
Gives a 2.5% Spell Speed increase and access to Evoke: Wind Sprite

Evoke:
Evoke- Wind Sprite
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Wind damage with a potency of 40 to the target and all nearby enemies.

Unleash:
Twister
Range 25y
Radius 5y
Deals Wind damage with a potency of 200 to target and all enemies nearby it.

Earth Sprite:


Stone
Range 10y
Radius 0
Deal earth damage with a potency of 40 to the target.
Additional Effect: Increased enmity

Fissure
Range 10y
Radius 0
Deal earth damage with a potency of 30 to the target.
Combo Action: Stone
Combo Potency: 80
Combo Additional Effect: Increased enmity

Quake
Range 0
Radius: 10y
Deal earth damage with a potency of 20 to all targets in range.
Additional Effect: Increased Enmity

Command:
Earth Armor
Range: self
Radius: self
Reduces damage taken by 10% for 3 seconds.

Trance:
Trance- Earth Sprite
Gives a 5% Vulnerability reduction and access to Evoke: Earth Sprite

Evoke:
Evoke-Earth Sprite
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Earth damage with a potency of 55.

Unleash Wrath:
Earthpower
Deals earth damage with a potency of 100 to all nearby targets.
Additional Effect: Increased Enmity
Additional Effect: Razed Earth Potency: 20
Duration 15s

Ifirit:

Inferno Claw
Deal Fire damage with a potency of 60.

Burning Strike
Deal Fire damage with a potency of 100.
Combo Action: Inferno Claw
Combo Potency: 120

Radiant Plume
Deal Fire damage with a potency of 100.
Combo Action: Burning Strike
Combo Potency: 160
Combo Additional Effect: Fire damage over time. Potency: 15. Duration 10s.

Crimson Cyclone
Deal Fire damage with a potency of 60
Additional Effect: Charge to target's location.

Flaming Crash
Deal fire damage with a potency of 100
Combo Action: Crimson Cyclone
Combo Potency: 120
Combo Additional Affect: Increases fire damage taken by 10%. Duration 45 seconds.

Radiant Shield
Cast Time: Instant
Cooldown: 2.5s
Range:unlimited
Radius: 0
Applies a shield to all party members that causes 50 potency fire damage to any time physical damage is suffered. Duration 5min.

Command:
Blastburn
Blast of fire deals Fire damage with a potency of 140 Addtional Effect: Fire damage over time: Potency: 10. Duration: 6s.

Trance:
Trance-Ifirit
Gives a 5% damage increase and access to Evoke: Ifirit.

Evoke:
Evoke-Ifirit
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Fire damage with a potency of 80.
Additional Effect: Fire damage over time Potency: 10. Duration 9 sec.


Unleash:
Hellfire
Deal fire damage with a potency of 300.
Additional Effect: Fire damage over time Potency: 25
Duration: 15 seconds

Astral Flow:
Inferno
Range: 0
Radius: 15y
Deal fire damage with a potency of 800 to all nearby enemies.
Additional Effect: Additional Effect: Fire damage over time Potency: 70 Duration 60 seconds.


Titan

Rock Buster
Deals Earth damage with a potency of 60.
Additional Effect: Increased Enmity

Tumult Radius 4y
Deals Earth damage with a potency of 40 to all nearby enemies.
Additional Effect: Increased Enmity.

Geocrush Radius 6y
Deals Earth damage with a potency of 50 to all nearby enemies
Combo Action: Tumult
Combo Potency: 80
Combo Additionl Effect: Increased Enmity

Mountain Buster
Deals Earth damage with a potency of 80.
Combo Action: Rock Buster
Combo Potency: 100
Combo Additional Effect: Increased Enmity

Landslide Range 25y Recast 40s
Deal Earth damage with a potency of 50.
Additional Effect: Maximize Enmity in the target.

Earthen Ward
Cast Time: Instant
Cooldown: 2.5s
Range: Unlimited
Radius: 0
Has a chance on being attacked to give a damage shield with a potency of 50.

Command:
Stone Fist
Earthen fists deal Earth damage with a potency of 150 to main enemy and stun them for 3 seconds.

Trance:
Trance-Titan
Gives a 10% Vulnerability reduction and access to Evoke: Titan

Evoke:
Evoke-Titan
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Earth damage with a potency of 60.

Unleash:
Sanctuary of Stone
Deals earth damage with a potency of 120 to all nearby targets and grants a shield for the amount.
Additional Effect: Master gains immunity for 6 seconds.
Additional Effect: Increased Enmity
Additional Effect: Razed Earth Potency: 20
Duration 15s

Astral Flow:
Earthen Fury
Range: 0
Radius: 8y
Deal earth damage with a potency of 700 to all nearby enemies.
Additional Effect: Earthen Sanctuary: Allies standing in this zone gain 20% damage reduction. Duration: 10s


Garuda

Friction Range 25y Radius 5y
Deal wind damage with a potency of 60 to all targets in range.

Wind Blade Range 25y Radius 3y
Deal wind damage with a potency of 70 to all targets in range.

Aerial Slash Range 25y Radius 4y
Deal wind damage with a potency of 60 to all targets in range.
Combo Action: Friction
Combo Potency: 100
Combo Additional Effect: Increases Wind Damage taken by 5%. Duration 45 seconds.
Combo Action:Wind Blade
Combo Potency: 120

Wicked Wheel Range 25y Radius 8y
Deal wind damage with a potency of 60 to all targets in range.
Combo Action: Aerial Slash
Combo Potency: 130
Combo Additional Effect: Wind Damage over time with a potency of 15. Duration 45 seconds.

Mistral Shriek Range 25y Radius 5y
Deals wind damage with a potency of X to all targets in range.
Combo Action: Aerial Slash
Combo Potency: 150.

Windwall:
Cast Time: Instant
Cooldown: 2.5s
Range: Unlimited
Radius: 0
Grants allies a shield that gives all attacks against them a 5% miss chance. Duration 5min.

Command:
Waking Winds
Gale force winds deal Wind damage with a potency of 120 to all enemies within a 8-yalm radius.

Trance:
Trance-Garuda
Gives a 5% Spell Speed increase and access to Evoke: Garuda

Evoke:
Evoke-Garuda
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Wind damage with a potency of 70 to the target and all nearby enemies.

Unleash
Typhoon
Range 25y
Radius 5y
Deals Wind damage with a potency of 250 to target and all enemies nearby it.


Astral Flow:
Aerial Blast
Range: 30y
Radius: 8y
Deal wind damage with a potency of 1000 to the target and all nearby enemies.

Leviathan:

Body Slam
Deal Water damage with a potency of 60.

Barracuda Dive
Deal Water damage with a potency of 100.
Combo Action: Body Slam
Combo Potency: 120

Maelstrom
Deal Water damage with a potency of 100.
Combo Action: Barracuda Dive
Combo Potency: 160
Combo Additional Effect: Water damage over time. Potency: 15. Duration 10s.

Spinning Dive
Deal Water damage with a potency of 60
Additional Effect: Charge to target's location.

Grand Fall
Deal Water damage with a potency of 100
Combo Action: Spinning Dive
Combo Potency: 120
Combo Additional Affect: Increases Water damage taken by 10%. Duration 45 seconds.

Whorl Shield
Cast Time: Instant
Cooldown: 2.5s
Range:unlimited
Radius: 0
Applies a shield to all party members that causes 50 potency Water damage to any time physical damage is suffered. Duration 5min.

Command:
Aqua Breath
Blast of water deals Water damage with a potency of 140 Addtional Effect: Water damage over time: Potency: 10. Duration: 6s.

Trance:
Trance-Leviathan
Gives a 5% damage increase and access to Evoke: Leviathan

Evoke:
Evoke-Leviathan
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Water damage with a potency of 80.
Additional Effect: Water damage over time Potency: 10. Duration 13sec.


Unleash:
Tidal Roar
Deal Water damage with a potency of 300.
Additional Effect: Water damage over time Potency: 25
Duration: 15 seconds

Astral Flow:
Tidal Wave
Range: 0
Radius: 15y
Deal Water damage with a potency of 800 to all nearby enemies.
Additional Effect: Additional Effect: Water damage over time Potency: 70 Duration 60 seconds.

Ramuh

Chaotic Strike 25y Radius 5y
Deal Lightning damage with a potency of 60 to all targets in range.

Shock Strike Range 25y Radius 3y
Deal Lightning damage with a potency of 70 to all targets in range.

Rolling Thunder Range 25y Radius 4y
Deal Lightning damage with a potency of 60 to all targets in range.
Combo Action: Chaotic Strike
Combo Potency: 100
Combo Additional Effect: Increases Lightning Damage taken by 5%. Duration 45 seconds.
Combo Action:Shock Strike
Combo Potency: 120

Thunderspark Range 25y Radius 8y
Deal Lightning damage with a potency of 100 to all targets in range.
Combo Action: Rolling Thunder
Combo Potency: 130
Combo Additional Effect: Lightning Damage over time with a potency of 15. Duration 45 seconds.

Thundering Arbiter Range 25y Radius 5y
Deals Lightning damage with a potency of 100 to all targets in range.
Combo Action: Rolling Thunder
Combo Potency: 150.

Lightning Armor:
Cast Time: Instant
Cooldown: 2.5s
Range: Unlimited
Radius: 0
Grants allies a shield that gives all attacks against them a 5% miss chance. Duration 5min.

Command:
Thunderstorm
Lightning falls from the sky dealing Lightning damage with a potency of 120 to all enemies within a 8-yalm radius.

Trance:
Trance-Ramuh
Gives a 5% Spell Speed increase and access to Evoke: Ramuh

Evoke:
Evoke-Ramuh
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Lightning damage with a potency of 70 to the target and all nearby enemies.

Unleash
Volt Strike
Range 25y
Radius 5y
Deals Lightning damage with a potency of 250 to target and all enemies nearby it.

Astral Flow:
Judgement Bolt
Range: 30y
Radius: 8y
Deal Lightning damage with a potency of 1000 to the target and all nearby enemies.


Shiva

Icicle Impact
Deals Ice damage with a potency of 80.
Additional Effect: Increased Enmity

Whiteout Radius 4y
Deals Ice damage with a potency of 50 to all nearby enemies.
Additional Effect: Increased Enmity.

Glass Dance Radius 6y
Deals Ice damage with a potency of 50 to all nearby enemies
Combo Action: Whiteout
Combo Potency: 100
Combo Additionl Effect: Increased Enmity

Ice Brand
Deals Ice damage with a potency of 80.
Combo Action: Icicle Impact
Combo Potency: 120
Combo Additional Effect: Increased Enmity

Glacier Bash Range 25y Recast 40s
Deal Ice damage with a potency of 50.
Additional Effect: Maximize Enmity in the target.

Frost Armor
Cast Time: Instant
Cooldown: 2.5s
Range: Unlimited
Radius: 0
Has a chance on being attacked to give a damage shield with a potency of 50.

Command:
Avalanche
Slams the target with Ice to deal Ice damage with a potency of 180 to main enemy and stun them for 3 seconds.

Trance:
Trance-Shiva
Gives a 10% Vulnerability reduction and access to Evoke: Shiva

Evoke:
Evoke-Shiva
Cast Time: Instant
Cooldown: 2.5s
Range: 30y
Radius:0
Deals Ice damage with a potency of 60.

Unleash:
Dreams of Ice
Deals ice damage with a potency of 100 to all nearby targets and grants a shield for the amount.
Additional Effect: Master gains immunity for 6 seconds.
Additional Effect: Increased Enmity
Additional Effect: Hail Storm Potency: 20
Duration 15s

Astral Flow:
Diamond Dust
Range: 0
Radius: 8y
Deal Ice damage with a potency of 700 to all nearby enemies.
Additional Effect: Frozen Citadel: Allies standing in this zone gain 20% damage reduction. Duration: 10s


Demi-Bahamut

Wyrmwave
Cast: Instant
Cooldown: 0s
Range: 100y
Radius: 0y
Deals unaspected damage with a potency of 120.

Command
Akh Morn (Bahamut)
Range: 100y
Radius: 5y
Deals unaspected damage to a target and all enemies nearby it with a potency of 400.

Command Elder Primal
Megaflare (Bahamut)
Range: 100y
Radius: 8y
Deal unaspected damage with a potency of 800 to target and all enemies nearby it.

Demi-Odin

Valknut
Cast: Instant
Cooldown: 0s
Range: 100y
Radius: 0y
Deals unaspected damage with a potency of 160.

Command
Gungnir (Odin)
Range: 100y
Radius: 5y
Deals unaspected damage to a target with a potency of 500.

Command Elder Primal
Zantetsuken
Range: 100y
Radius: 0y
Deal unaspected damage with a potency of 999 to target.

Demi-Alexander

Punishing Heat
Cast: Instant
Cooldown: 0s
Range: 100y
Radius: 5y
Deals unaspected damage with a potency of 100 to the target and all enemies nearby.

Command
Sacrement
Range: 100y
Radius: 5y
Deals unaspected damage to a target and all enemies nearby it with a potency of 400.

Command Elder Primal
Divine Judgement
Range: 100y
Radius: 12y
Deal unaspected damage with a potency of 600 to target and all enemies nearby it.


Class Traits

Aetherdam
lvl 6
Allows the stacking of one Aetherflow.

Enhanced Intelligence
lvl 20
Increases Int by 8

Maim and Mend
lvl 20
Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%.

Aetherdam II
lvl 20
Allows the stacking of up to two Aetherflows.

Master and Servant
lvl 26
Your spellspeed increases the bonuses of your Invigorate and Infuse.

Enhanced Intelligence II
lvl 40
Increases Int by 16

Aetherdam III
lvl 40
Allows the stacking of up to three Aetherflows.

Maim and Mend II
lvl 40
Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%.

Enhanced Intelligence III
lvl 60
Increases Intelligence by 24.

Enhanced Primal Trance
lvl 70
Grants Elder Primal Aether upon the end of Primal Trance.

Egi Glamour Models

Boss Models
Base-Ifirit Boss Model
Base-Titan Boss Model
Base-Garuda Boss Model
Leviathan Boss Model (Reward: Summon IV Quest)
Ramuh Boss Model (Reward: Summon V Quest)
Shiva Boss Model (Reward: Summon VI Quest)
Ravana Boss Model (Reward: Thok as Thok (Extreme))
Bismarck Boss Model (Reward: The Limitless Blue (Extreme))
Thordan Boss Model (Reward: The Mistrals Ballad: Thordans Reign))
Sephirot Boss Model (Reward: Containment Bay S1T7 (Extreme))
Sophia Boss Model (Reward: Containment Bay P1T6 (Extreme))
Zurvan Boss Model (Reward: Containment Bay Z1T9 (Extreme))
Susano Boss Model (Reward: The Pool of Tribute (Extreme))
Lakshmi Boss Model (Reward: Emanation (Extreme))
Byakko Boss Model (Reward: The Jade Stoa (Extreme))

Sprites
Wind Sprite
Earth Sprite
Fire Sprite
Water Sprite
Lightning Sprite
Ice Sprite


Egis
Ifirit Egi
Titan Egi
Garuda Egi
Leviathan Egi (Reward: Summon IV Quest)
Ramuh Egi (Reward: Summon V Quest)
Shiva Egi (Reward: Summon VI Quest)
Odin Egi (Reward: Urth's Font (Hard))
Ravana Egi (Reward: Thok ast Thok (Hard))
Bismarck Egi (Reward: The Limitless Blue (Hard))
Thordan Egi (Reward: The Singularity Reactor (Hard))
Sephirot Egi (Reward: Containment Bay S1T7 (Hard))
Sophia Egi (Reward: Containment Bay P1T6 (Hard))
Zurvan Egi (Reward: Containment Bay Z1T9 (Hard))
Lakshmi Egi (Reward: Emanation (Hard))
Susano Egi (Reward: The Pool of Tribute (Hard))
Byakko Egi (Reward: The Jade Stoa (Hard))

Carbuncles
Emerald Carbuncle (Quest: The Care and Feeding of Carbuncles)
Topaz Carbuncle (Quest: The Care and Feeding of Carbuncles)
Ruby Carbuncle (Quest: The Care and Feeding of Carbuncles)
Obsidian Carbuncle (Quest: The Care and Feeding of Carbuncles II)
Diamond Carbuncle (Quest: The Care and Feeding of Carbuncles II)
Sapphire Carbuncle (Quest: The Care and Feeding of Carbuncles II)

Demi-Bahamut
Base Bahamut Prime Boss Model
Prescence of Hraesvelgr (Reward: The Mistral's Ballad: Nidhogg's Rage)
Prescence of Nidhogg (Reward: The Mistral's Ballad: Nidhogg's Rage)
Shinryu (Reward:The Royal Menagerie(Extreme))
Mateus (Reward: The Royal City of Rabanstre)


Demi-Odin
Base Odin Boss Model
Rofocale (Reward: The Royal City of Rabanastre)
Argath (Reward: The Royal City of Rabanastre)

Demi-Alexander
Base Alexander Prime Boss Model
Hasmal (Reward: The Royal City of Rabanstre)