The zerk/inner release redesign really killed a lot of the class complexity. There are no more decisions to be made or planning to be had. Hit button. Spam FC until you cant anymore. Then 80 seconds of just Eye>Path>Path and shove as many upheavals and FC up a monsters butt every chance you get. I really resent the change the longer it goes on. The two window zerk IR War was much more rewarding and satisfying to actually play correctly. Now its just dumb. Its effective, but stupid.