Quote Originally Posted by Seraphor View Post
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being forced to press the button more often is not really a fix.

and while switching between protect and shell may sound like a nice idea at first, the game design doesn't allow that.

all aoe damage is magical, or some kind of a fixed damage wich you can't reduce. the defense stats of the classes are balanced around that. meeles have more life, but less m-defense, while casters have less life and more m-defense. a physical aoe will wipe out the casters, while meeles with their higher physical defense and life will survive with no problem.

so shell > protect in nearly all cases, except on the tank maybe, but then it should be better turned into a single target shield (but do we really need any more of them?).