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  1. #1
    Player
    Charred's Avatar
    Join Date
    Apr 2017
    Posts
    6
    Character
    Maya Lazywind
    World
    Louisoix
    Main Class
    Scholar Lv 70
    You may be don't know, but others do.
    +15% of current defense values.
    You are welcome.
    (12)

  2. #2
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Charred View Post
    You may be don't know, but others do.
    +15% of current defense values.
    You are welcome.
    No need to be rude. I'm well aware of its flat bonus. However its un-intuitive. like Seraphor said its basically a second weakness penalty. It clogs up cross roles and should be done away with or at the very least be made better.
    (2)

  3. #3
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Transient_Shadow View Post
    No need to be rude. I'm well aware of its flat bonus. However its un-intuitive. like Seraphor said its basically a second weakness penalty. It clogs up cross roles and should be done away with or at the very least be made better.
    Better version...how? In dungeon content, that 15% boost helps when you have tanks doing wall-to-wall pulls. Make protect any higher than what it is, and it becomes a very mandatory role action. There are healers who will cast protect at the start of an instance, and then immediately switch out to a desire role action. It's not as if you need to keep protect on your role action the entire time.

    I'll admit, I'm confused about the second weakness penalty. Can that be explained?
    (2)

  4. #4
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Charred View Post
    You may be don't know, but others do.
    +15% of current defense values.
    You are welcome.
    +15% defense does NOT mean 15% less damage taken. The actual value if that defense is like....3% mitigation if I remember correctly?

    It's pretty useless, but I mean it's free so we're expected to use it. If you were forced to have it equipped to have the effect persist, I wouldn't bother in dungeons, and maybe not even in raids. Assuming I would need surecast of course.
    (2)

  5. #5
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,342
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by basketofseals View Post
    +15% defense does NOT mean 15% less damage taken. The actual value if that defense is like....3% mitigation if I remember correctly?

    It's pretty useless, but I mean it's free so we're expected to use it. If you were forced to have it equipped to have the effect persist, I wouldn't bother in dungeons, and maybe not even in raids. Assuming I would need surecast of course.
    yes, you are technically not forced to use Protect, because it's a rather weak buff. at least in casual content - in raid progression it's a different story, when every little bit counts. but you will have two healers there and only one needs Protect.

    however, actually you are forced to use Protect, because a dungeon will not start without you casting it. we are just so used to wait for the Protect at the start of a dungeon that a healer will land very often in a situation where he has to defend himself why isn't casting Protect. and of course has to explain every time when a dungeon starts that he will not cast it, otherwise people will stand there useless waiting for a while.
    (1)
    Last edited by Tint; 04-13-2018 at 10:51 AM.

  6. #6
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Tint View Post
    yes, you are technically not forced to use Protect, because it's a rather weak buff. at least in casual content - in raid progression it's a different story, when every little bit counts. but you will have two healers there and only one needs Protect.
    My point is that the mitigation is so insanely minor, that if you were forced to choose between protect or other cross class skills, Protect would be thrown into the bin without a second thought. Mechanics wouldn't even need to be rebalanced around not having Protect.
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Charred View Post
    You may be don't know, but others do.
    +15% of current defense values.
    You are welcome.
    Which means nothing without also knowing the percent mitigation given by Defense, assuming, unlike as in most MMOs, that it's even linear in the first place.
    (1)