Page 27 of 27 FirstFirst ... 17 25 26 27
Results 261 to 269 of 269
  1. #261
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    198
    Quote Originally Posted by Yelta_Sumasu View Post
    I never said I cannot play with them, I want to be in an xp party with them. I already do all these things with my lower level friends. Hell I do them with random people shouting for help in Ul'dah. But I was talking about playing together while they gain xp which if I am in a party with them healing on my 50 conjurer/whm they do not receive.

    I would much prefer being allowed to sync my conjurer down to 30 and do toto rak with them, not for them as is what happens when someone is on their 50.
    lol, I quit going to totorak with friends/random people on a r50. I actually go on a crafting job or gathering job and throw rocks I find it to be quite silly and enjoyable and they can still obtain exp. Unless of course they request I just run them through it which I don't mind doing.

    As for an exp class I can understand that. But then why not save a few low level jobs as to play with others? That's how I got all of my classes to 50. I got 3 classes to 50 soloing leves. After that I just level'd them willy nilly with friends/pug groups in the end I ended getting them all to 50 by playing with friends/ pugs whom needed 1 more person and asked me to join them.
    (0)
    Last edited by DyskoFox; 03-23-2012 at 01:40 AM.
    "Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiote. So far, the Universe is winning." - Rich Cook


  2. #262
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    No... SE needs to think outside the box....

    Instead of Level "Sync"

    what about Level "Sink?"

    huh... huh??? think about it....
    (1)

  3. #263
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rydin View Post
    No... SE needs to think outside the box....

    Instead of Level "Sync"

    what about Level "Sink?"

    huh... huh??? think about it....
    I'll help you guys out... ^^^ this guys an idiot
    (2)

  4. #264
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Hey why don't they just add level cap on dungeons, you can play with your friends and be the same level!!!
    (0)

  5. #265
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    What about "Level Cap Day"

    on Tuesday's no one can be higher than 25....

    edit: I'll be here all week
    (2)

  6. #266
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rokien View Post
    Hey why don't they just add level cap on dungeons, you can play with your friends and be the same level!!!
    I almost suggested this myself but was worried it would turn into an instanced vs. openworld argument. I would be ok with some level capped zones both openworld and instanced.

    If I walked into Shposhae and was capped at 25 (as I think it is designed for level 15?) or capped at 35 as I walked into Toto-Rak (designed for 25?) that would be cool with me but might piss off people who want to farm in there.

  7. #267
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by DyskoFox View Post
    Then don't PL them. Just don't act like you cannot play with them. There's the super low level open raid you can attend with them if they're I believe it is level 10+. There is toto rak which is a r25+ instance which you can attend with them. You can kill a nm with them. You can chocobo around with them to different nodes/camps with them exploring the wonderful landscape that SE has provided us with. Would you like me to go on with the things I do with my low level friends?
    The point of having level sync is to have the "challenge" remain in the fights. While FFXIV aren't very challenging but more difficult mobs are more "fun" to fight against than something you can one shot.

    I'd think it'd be very fun and challenging to fight through toto rak as a level 25-30 class/job. But I don't have that option. If someone needs help all I can offer is PL or an instant win.

    Where is the "fun" for the person getting walked through everything?

    Whats funny is you got all heated about someone botting a crafting job, which is leveling while AFK but you don't give a shit about people who level AFK via PL. Is it not the same in priciple? Some how, a person that levels afk =/= a person that levels afk in your head. Tell me what the difference is? One can compete with you in a market while one can compete with you in the field?

    So how does it effect you, personally if SE implements level sync so people who want to play the game along with people far below their own level, but still have the "fun of a challenging fight" ?

    Guess you want your cake and eat it too.
    (1)

  8. #268
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Yelta_Sumasu View Post
    I almost suggested this myself but was worried it would turn into an instanced vs. openworld argument. I would be ok with some level capped zones both openworld and instanced.

    If I walked into Shposhae and was capped at 25 (as I think it is designed for level 15?) or capped at 35 as I walked into Toto-Rak (designed for 25?) that would be cool with me but might piss off people who want to farm in there.
    I don't think dungeons should really be for "farming." I know people use them to farm GC seals, but I'm all for them being difficult, which without "hard mode" would mean a level cap.

    But that said, that would really pose the same problem most have with level sync--leveling spots would become:

    1-15: Solo/Leves
    15-27~: Shposhae
    ~25-40: Toto-rak
    40+: Natalan.

    EDIT: They could also design this system to prevent that, by making the exp gain in dungeons slightly lower than the exp you can achieve from a typical party--that way a "normal" party in a level-appropriate camp without a level cap would still be better than capping yourself, but the option would still be there (and far better than leves) for helping out friends. :] The more I think about it, I think a grind party would be slightly faster, so it would work out pretty well (although many might choose the dungeons instead to farm for GC seals or drops). So I really do like this idea.

    Quote Originally Posted by ChiefCurrahee View Post
    Tell me what the difference is? One can compete with you in a market while one can compete with you in the field?
    Because even with level sync (and no PLing), the time it takes to get 1-50 on a DoW/M is probably the time it would take you to get 1-20 or maybe 30 on a DoL/DoH. You shouldn't try to make this comparison. People bot craft partially because the system is boring and all you are while crafting is essentially a human robot, doing the exact same action (keypress) repeatedly for hours. There are completely different motives behind bots and PLs.

    I'm not trying to argue with you about PL (I think I've said quite enough earlier in the thread. ;D), I just wanted to point out that you're comparing apples and oranges, and this part of your argument was more personal than factual...
    (0)
    Last edited by Mychael; 03-23-2012 at 05:37 AM.

  9. #269
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    It doesn't matter about the length of time, or how boring something is.

    AFK leveling is AFK leveling whether you do it on a DOH over a DOW. The principle is the same. You're not actively taking part in your progression through the game.

    I don't care if it takes 1 year or 1 hr to get from 1-50. Going AFK through nearly the first 50% of your progression is just wrong.

    What even more wrong is the inability to effectively play with someone -10 or more levels below you. There is too large of a disparity in the population of people who have all classes 50 and those who still have anything below 40.

    It doesn't matter what or where the player base chooses to fight. It's the ability to play with other players regardless of where you currently are in your progression through the game. All without playing or progressing their game for them whil ethey sit AFK.
    (1)

Page 27 of 27 FirstFirst ... 17 25 26 27