People always bring up Astral burn parties despite the fact that there isn't even a SMN in FF14 yet. We have to hope that when SMN is implemented in 14 it will have uses aside from "overpowered damage usable every 2 hours" which was the only saving grace of SMN for a long time and the reason it was exploitable for Level Sync'ing in the first place.

Although I really don't think that will be a problem because this team most likely wouldn't do what the FF11 team did... that is, add a job before figuring out what the hell its role in a fight would be.