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  1. #191
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by AndySolace View Post
    Stands for "Note Besides". i.e, something additional to or not exactly related to the rest of the point in question. - Edit: This is just a genuine fyi. Nothing more .

    We're never going to agree on this, so i'm going to step out of the arguement, and thread. I respect your faith in this mechanic, but believe it mislead. Ultimately "We wil see" anyway, because regardless of discussing it here it will come eventually.

    Again, NB: The Crabs vs Raptors... You get together people at the relative ranks and pull each camp for an hour or two, you'll see why I used the example. Either way, it was just an example. Two mobs from the vast array we have available. Tail Whip and Breath probably would stop people choosing to fight raptors though, come to think of it. Already people have lost the knowledge on where to stand to fight them. Give it one week of level-synch and we'll never get it back.

    Further; It -is- an absolute. That's not really up for debate, to be honest. It just simply is how level-synch works, because it is the very play style that this mechanic promotes. There is no question about that.
    Thanks for the clarification on NB.

    I respect your decision.

    It's still not absolute. By your mentality, fighting raptors for high levels was absolute pre Strongholds. I took my static to fight pirates in La Noscea instead. Slower experience gain but better item and gil drops

    As long as there are different incentives for different people there are no absolutes.

    You are probably right in regards to our never going to agree on this issue.
    (0)

  2. #192
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    You're getting desperate Nero,
    Nope.. just pointing out simple Facts.

    Quote Originally Posted by ChiefCurrahee View Post
    and FYI NO ONE and I mean NO ONE after RoZ (pre NA launch) used Xarca or the Glacier to exp in. NO ONE. Ever hear of Boyhada tree, the moon gates, and sky? thats where 50-75 happend. and still happened post Level Sync.
    Dude..

    1. I pointed those Zones out as example. You know what an example is?
    2. Do you want me to list all the Zones i Partied in, so you can see that you dont even know half of those Zones?
    3. And you just confirmed yourself that noone Partied in Zones like Sky/Moon/BT after Levelsync took Place. Good Job in confirming what i said.

    Quote Originally Posted by ChiefCurrahee View Post
    Bibiki was used 50-60 because it was easier to get to than the Cape, and safer, and allowed more camps, and didn't require special access to get to like moon gates and sky.
    No.. Parties went there cause every other possible Camp was probably taken and it was one example of a possible Exp-Place. The fact that you obviously didnt go there, doesnt change that fact.

    Quote Originally Posted by ChiefCurrahee View Post
    KRT was pretty exclusive to 5mnks 1 whm. Unless you're talking about the lv 55ish PTs that went there to level on bats. That camp died waaaaaaaaay before level sync was introduced.
    Way before Levelsync? If you see right before ToAU as waaaaaaaaaaay before, then yes.

    Quote Originally Posted by ChiefCurrahee View Post
    You're complaining of level sync killing exp camps. When in fact those camps went out of style as new zones were introduced.
    I never complained. Im not a NA-Forum guy you know. So i argue/point out facts. If you look for complainers and whiners you need to look into the mirror and your first Post. And i allready said that ToAU-Zones were one of the first Steps into the the direction of creating clueless Players.

    Quote Originally Posted by ChiefCurrahee View Post
    Post level sync I level'd my dancer through 10-18/20 ish in the dunes went to qufim 20-28ish yes i sync'd there for a bit, hit up the jungles from 28-32ish hit up the citadel til 35, went to crawlers nest til 37, Ronfarue (s) til about 42 back to cralwers nest (harder crawlers / flies) til about 47 (i think) I even XP'd on bats and beetles in the basement of the citadel when i was 48-52ish. I then key'd my way to 75 and leveled in aby til 90.
    What is this about?

    Quote Originally Posted by ChiefCurrahee View Post
    Sometimes I was the person they level sync'd to, some times I joined a bit of a lower level party, but I never once dipped more then 10 levels below my actual level. I visited many old camps I visited new camps. Camps never changed due to level sync, they changed due to easier mobs of what ever level you currently were.
    Then you prolly missed a lot of the regular Players. how lucky you were.

    At least a dozen People allready said this in this Thread. That Levelsync made People exp in Places, i.e. Quifim and Jungle only. That is a fact and nothing what you will say, will change that.

    Quote Originally Posted by ChiefCurrahee View Post
    Remember before CoP, most exp camps involved killing crabs? Why because they didn't have a move that would 1 shot, or an AOE w/ high dmg. So as we leveled up we found higher level crabs.
    Parties killed Craps for different Reason. 1 Reason was because they gave you always tons of Skillpoints and it took a while to kill em. So you got equal Skillpoints to your Exppoint and wasnt really much behind as soon as you would hit 75.

    Quote Originally Posted by ChiefCurrahee View Post
    Level sync didn't kill zones or the leveling experience. Adding new zones killed old favorite camps. Aby killed the leveling experience.
    Aby killed the whole Game. Levelsync killed Levelexperience Curve. New Zones were the first Step into that direction, even if you still had Parties going on in old Zones.

    Quote Originally Posted by ChiefCurrahee View Post
    And as for being PL in XI vs XIV.... Two completely different things.
    And so is Levelsync. Levelsync wont work the same way as it did in FFXI, but you are assuming that you will like it, cause you liked it in FFXI. Doesnt really make sense.
    (1)
    Last edited by Nero; 02-01-2012 at 10:42 PM.

  3. #193
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Wow, Nero, when you put al his comments together like that its seems moe appearent that he fails to comprehend what game he is even playing. Every comment he makes, he referes t oFFXI. He must be under some disillusional break down that this is the exact same game, or perhaps he just has that limited of MMO experience.
    (2)

  4. #194
    Player

    Join Date
    Mar 2011
    Posts
    604
    This thread needs to die already
    (1)

  5. #195
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Coglin View Post
    Wow, Nero, when you put al his comments together like that its seems moe appearent that he fails to comprehend what game he is even playing. Every comment he makes, he referes t oFFXI. He must be under some disillusional break down that this is the exact same game, or perhaps he just has that limited of MMO experience.
    Perhaps you should read Nero's post to find the relevance, before you post something out of context.

    Just in case you don't Nero was comparing FFXIV and FFXI as equals when it came to leveling. He also went as far to say that LVs 20-75 done in 2 zones: Qufim and the Jungle. Everything else was put out to pasture.

    If you pinheads insist to equate FFXIV to FFXI mechanics go ahead. If you want to argue about FFXI lets take it over to the XI forums.

    I'm talking about the future of XIV here.

    I'm sure SE knows they aren't going to get many new or returning players until Ver 2.0 launches. But if they wanted to retain those few people who do start fresh or return with lower level classes. I think Level Sync is a good way for the veteran player base to engage the new generation. Our only option if you don't have something of a similar level is to PL them. That is absurd.

    So if you want to argue FFXI take it to the correct forum. If you want to discuss the potential success or failure of a level sync mechanic in regards to the world of FFXIV bring it on.

    Level Sync would be beneficial to FFXIV to bring the player base together instead of keeping a barrier between old and new players.

    To make sure the mechanic isn't abused. SE needs only change 1 rule: Remove the ability for players outside a party to attack claimed mobs.

    Options.
    (1)

  6. #196
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Level Sync=the Dunes till 75.
    Level Sync=Ruined Exploration
    Level Sync=Gimp Ass Players
    Level Sync=The beginning of the end for XI
    Abysea = the final nail in the coffin.

    i like to explore in my MMO's and i like to do so with my friends....hence is my biggest complaint with XIV is its just so damed plain... there are no secrets to find, no mysterious switchs to press to get threw a locked door, no Bubbly Bernie's and no jewels slipping threw my fingers. thats what made XI so great was the tiny hidden stuff to do.

    Level Sync and Abessya Destroyed all that, it turned a great game into a who can get to 95 the fastest grind fest.
    (1)

  7. #197
    Quote Originally Posted by Tempast View Post
    You can solo Lv.1 - Lv.50 in this game. Level Sync should never be implemented.
    Problem with new MMOs. Screw socializing and partying with people, why do that when you can SOLO?
    (2)

  8. #198
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    I'm shocked Level Sync wasn't made a top priority along with the battle reforms.

    For the sake of new players, returning players, and current players with classes below rank 40, get level sync into the game ASAP!

    It is so discouraging when someone in LS says "anyone with a level 25-32 want to form a PT?" and all the replies are "sorry, nothing below level 40" "Would love to but everything is at 50"

    Allow us to play with our fellow gamers!

    I want to invite my friend to join XIV, but I know he'll be largely on his own til he hits level 40, or unless he gets PL's (but that not playing the game).

    Level Sync in Ver 2.0 is too late. We needed this YESTERDAY!

    This thread is to bring light the obvious disparity in level ranges. Which I'm sure SE is very well aware of.
    Knowing that Level Sync is in fact making it's way into FFXIV ver 2.0 brings a feeling of hope for the future. My goal is to bring this to the forefront of SE's attention to let them know there is an eager player base that wants to be able to level with friends/family/or just plain new comers to the game. No matter what level range they are in. That we would like to be able to do this sooner rather than later.

    If we must wait til ver 2.0 for this than so be it.

    But I believe it would be in SE's best interests to allow us to temporarily adjust the level barrier that exists between all players. To foster a more supportive introduction to new or returning players. As well as promote a better server community.
    why is lvl synch needed asap. first of there inst that much lower lvl content. second off they made xping so fat that there's no point in stopping to even do the lower lvl content. maybe they can have it eventually, but asap seems like a bit of an exaggeration.


    if they wanna keep moogle and ifrit at lvl 50 when we get lvl cap to 60 something and lvl synch it i wouldn't care. i say lvl synch for old content only.
    (0)
    Last edited by syntaxlies; 02-02-2012 at 02:49 AM.

  9. 02-02-2012 02:48 AM

  10. #199
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    Perhaps you should read Nero's post to find the relevance, before you post something out of context.
    You shouldnt give out an advice about something you do yourself.

    Quote Originally Posted by ChiefCurrahee View Post
    Just in case you don't Nero was comparing FFXIV and FFXI as equals when it came to leveling. He also went as far to say that LVs 20-75 done in 2 zones: Qufim and the Jungle. Everything else was put out to pasture.
    1. Not only i said that, also a dozen other People did.
    2. I was answering YOUR Post, which is initiating the FFXI <-> FFXIV Comparsion.

    Quote Originally Posted by ChiefCurrahee View Post
    If you pinheads insist to equate FFXIV to FFXI mechanics go ahead. If you want to argue about FFXI lets take it over to the XI forums.
    Then take your "WHOA WE NEED LEVELSYNC YESTERDAY CAUSE IT POWNZ IN FFXI" Thread also to the FFXI Forum.

    Quote Originally Posted by ChiefCurrahee View Post
    I'm talking about the future of XIV here.
    Nope, you are talking about the Past and Levelsync of FFXI here and saying that FFXIV also needs that.

    Quote Originally Posted by ChiefCurrahee View Post
    I'm sure SE knows they aren't going to get many new or returning players until Ver 2.0 launches. But if they wanted to retain those few people who do start fresh or return with lower level classes. I think Level Sync is a good way for the veteran player base to engage the new generation. Our only option if you don't have something of a similar level is to PL them. That is absurd.
    I get the feeling you are trolling, since your whole arguements are absurd.

    Quote Originally Posted by ChiefCurrahee View Post
    So if you want to argue FFXI take it to the correct forum.
    Again.. dont give out any advice, if you dont do it yourself.

    Quote Originally Posted by ChiefCurrahee View Post
    If you want to discuss the potential success or failure of a level sync mechanic in regards to the world of FFXIV bring it on.
    A lot people did.

    1. You ignored them.
    2. You tried to insult them.
    3. You are not arguing about it, you are trying to bash about it.

    Quote Originally Posted by ChiefCurrahee View Post
    Level Sync would be beneficial to FFXIV to bring the player base together instead of keeping a barrier between old and new players.
    That is YOUR opinion and you dont know what you are talking about neither you know if Levelsync would benefit FFXIV. Opinions over opinions doesnt make it facts.

    Quote Originally Posted by ChiefCurrahee View Post
    To make sure the mechanic isn't abused. SE needs only change 1 rule: Remove the ability for players outside a party to attack claimed mobs.
    You seriously dont know anything about Game-Mechanics.
    (3)

  11. #200
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    @OP

    There is no need for level sync, just a need for a fresh playerbase. Once 2.0 comes out, if its popular, there will be no need for level syncing. I'd rather not bring all the easymode stuff from FFXI to FFXIV. The disparity in levels sucks but it doesnt take all that long to catch up.
    (2)

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