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  1. #1
    Player
    ChiefCurrahee's Avatar
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    Mar 2011
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    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    You're getting desperate Nero,
    Quote Originally Posted by Nero View Post
    I NEVER had XP-Parties in Xarca/Glacier/Bibiki/KRT and so on after Levelsync took Place, just because people went lazy and stayed at Quifim/Jungle. They didnt learn to play their Job, they didnt had full ranked Skills, since they were synced down. So it happend that you had People with Level75 Jobs, who didnt have a fucking clue what to do and were totally useless in Endgame, since the Skills werent maxed out. ( My Spells dont stick ?!?!??!? Go get Skillups, damn it !!!!!! )

    As I've forgotten that FFXIV uses the same weapon/magic skill up mechanics to determine accuracy and magic potency as XI did.

    and FYI NO ONE and I mean NO ONE after RoZ (pre NA launch) used Xarca or the Glacier to exp in. NO ONE. Ever hear of Boyhada tree, the moon gates, and sky? thats where 50-75 happend. and still happened post Level Sync.

    Bibiki was used 50-60 because it was easier to get to than the Cape, and safer, and allowed more camps, and didn't require special access to get to like moon gates and sky. KRT was pretty exclusive to 5mnks 1 whm. Unless you're talking about the lv 55ish PTs that went there to level on bats. That camp died waaaaaaaaay before level sync was introduced.

    You're complaining of level sync killing exp camps. When in fact those camps went out of style as new zones were introduced.

    Post level sync I level'd my dancer through 10-18/20 ish in the dunes went to qufim 20-28ish yes i sync'd there for a bit, hit up the jungles from 28-32ish hit up the citadel til 35, went to crawlers nest til 37, Ronfarue (s) til about 42 back to cralwers nest (harder crawlers / flies) til about 47 (i think) I even XP'd on bats and beetles in the basement of the citadel when i was 48-52ish. I then key'd my way to 75 and leveled in aby til 90.
    Sometimes I was the person they level sync'd to, some times I joined a bit of a lower level party, but I never once dipped more then 10 levels below my actual level. I visited many old camps I visited new camps. Camps never changed due to level sync, they changed due to easier mobs of what ever level you currently were.

    Remember before CoP, most exp camps involved killing crabs? Why because they didn't have a move that would 1 shot, or an AOE w/ high dmg. So as we leveled up we found higher level crabs.

    Level sync didn't kill zones or the leveling experience. Adding new zones killed old favorite camps. Aby killed the leveling experience.

    And as for being PL in XI vs XIV.... Two completely different things. PL in XI meant healing from outside the PT. Not killing mobs so you gain xp (until aby was introduced)

    @ Rydin,

    All SE has to do is eliminate the ability of people outside the PT to attacked claimed mobs. Something I hope they do come Ver 2.0
    (2)
    Last edited by ChiefCurrahee; 02-01-2012 at 02:23 PM.

  2. #2
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by ChiefCurrahee View Post
    Camps never changed due to level sync, they changed due to easier mobs of what ever level you currently were.

    Remember before CoP, most exp camps involved killing crabs? Why because they didn't have a move that would 1 shot, or an AOE w/ high dmg. So as we leveled up we found higher level crabs.
    I don't understand. You just made the point you tried to tell me I was wrong about. It's all about the TP moves--that's why you pick different kinds of mobs. People find the easiest mobs to level on. What Level sync does is remove the bolded part: "[...]easier mobs of what ever level you currently were." Post-level sync, it was just finding the easiest mobs regardless of level.

    Level sync didn't kill zones or the leveling experience.
    This is where you're mistaken, my friend. Ronfaure [S] would have replaced other 37~41ish camps without level sync, just as ToAU zones replaced other 60~75 zones. Because of level sync, Ronfaure [S] eliminated many parties in any traditional camp from 37 to 70, simply because the exp couldn't be beaten and/or a full party of players around that level couldn't be found.

    Additionally, here's the problem with level sync for non-friends.

    Seeking party 1-38:

    MRD 12
    GLA 30
    CNJ 36
    ARC 36
    CNJ 38
    THM 32
    LNC 26
    THM22

    So what happens? If you want a d*mn party, you're going to party at level 12. Is that fair to everyone who's higher than 12?

    I guarantee someone's going to say "If you don't want to level sync, you could just solo." So because you don't want to play at lv12 with broken, sync'd-down gear (or buy another gear set), you've got to slow your exp to, compared to a party, a crawl?
    (1)

  3. #3
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
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    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Mychael View Post

    Seeking party 1-38:

    MRD 12
    GLA 30
    CNJ 36
    ARC 36
    CNJ 38
    THM 32
    LNC 26
    THM22

    So what happens? If you want a d*mn party, you're going to party at level 12. Is that fair to everyone who's higher than 12?

    I guarantee someone's going to say "If you don't want to level sync, you could just solo." So because you don't want to play at lv12 with broken, sync'd-down gear (or buy another gear set), you've got to slow your exp to, compared to a party, a crawl?

    Or you could sync to 22, 26, 30 ect ect. Fill the rest up with 38+'s that would like xp or are willing to help. You don't have to hit up the lowest level person thats searchable.

    It's about options.


    If there are a few people in the high 20's low 30 range that need 3-4 more people to fill up a PT why shouldn't the people that are too high be able to join? There isn't a good reason for them not to. Only thing that keeps them apart is the barrier of the level gap.
    (0)

  4. #4
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Mychael View Post
    I don't understand. You just made the point you tried to tell me I was wrong about. It's all about the TP moves--that's why you pick different kinds of mobs. People find the easiest mobs to level on. What Level sync does is remove the bolded part: "[...]easier mobs of what ever level you currently were." Post-level sync, it was just finding the easiest mobs regardless of level.
    You are suggesting Level Sync created that play style.

    The problem wasn't inherent to level sync. The problem was with the player community seeking easiest XP and the developers failing to balance mob strengths. Like I said Level sync didn't create favorite camps. Players created favorite camps based on easiest mob per level range. Level sync followed in the path already carved.


    Quote Originally Posted by Mychael View Post
    This is where you're mistaken, my friend. Ronfaure [S] would have replaced other 37~41ish camps without level sync, just as ToAU zones replaced other 60~75 zones. Because of level sync, Ronfaure [S] eliminated many parties in any traditional camp from 37 to 70, simply because the exp couldn't be beaten and/or a full party of players around that level couldn't be found.

    On my server (Diabolos > Siren) I never experienced people seeking strictly level sync PTs. I have seen lv 70 player join a Ronfaure [s] PT, not because they were seeking a sync PT, but because they want EXP, any which way they could get it.

    I have never seen Ronfaure [S] sync PT {yes please} in a search comment.

    I have seen:

    {Level sync} 60+ ok
    {level sync} 1-59 {no thanks}

    in several search comments.
    (0)
    Last edited by ChiefCurrahee; 02-01-2012 at 04:09 PM.

  5. #5
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by ChiefCurrahee View Post
    On my server (Diabolos > Siren) I never experienced people seeking strictly level sync PTs. I have seen lv 70 player join a Ronfaure [s] PT, not because they were seeking a sync PT, but because they want EXP, any which way they could get it.

    I have never seen Ronfaure [S] sync PT {yes please} in a search comment.

    I have seen:

    {Level sync} 60+ ok
    {level sync} 1-59 {no thanks}

    in several search comments.
    I have definitely seen
    {East Ronfaure [S]} {Party} {Yes, please.}
    in many seacoms.

    I've seen
    {Level Sync} 1-65 {No thanks.}
    {East Ronfaure [S]} {All Right!}
    even more.




    And I think you overstated my accusation. I didn't say that level sync made that attitude appear. I suggested, as most people can agree, that many players seek the easiest exp. Knowing that, implementing Level Sync inevitably led to several popular zones becoming obselete not because better zones were implemented at that level but because better zones had already existed at other levels.
    (0)

  6. #6
    Player
    Nero's Avatar
    Join Date
    Mar 2011
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    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    You're getting desperate Nero,
    Nope.. just pointing out simple Facts.

    Quote Originally Posted by ChiefCurrahee View Post
    and FYI NO ONE and I mean NO ONE after RoZ (pre NA launch) used Xarca or the Glacier to exp in. NO ONE. Ever hear of Boyhada tree, the moon gates, and sky? thats where 50-75 happend. and still happened post Level Sync.
    Dude..

    1. I pointed those Zones out as example. You know what an example is?
    2. Do you want me to list all the Zones i Partied in, so you can see that you dont even know half of those Zones?
    3. And you just confirmed yourself that noone Partied in Zones like Sky/Moon/BT after Levelsync took Place. Good Job in confirming what i said.

    Quote Originally Posted by ChiefCurrahee View Post
    Bibiki was used 50-60 because it was easier to get to than the Cape, and safer, and allowed more camps, and didn't require special access to get to like moon gates and sky.
    No.. Parties went there cause every other possible Camp was probably taken and it was one example of a possible Exp-Place. The fact that you obviously didnt go there, doesnt change that fact.

    Quote Originally Posted by ChiefCurrahee View Post
    KRT was pretty exclusive to 5mnks 1 whm. Unless you're talking about the lv 55ish PTs that went there to level on bats. That camp died waaaaaaaaay before level sync was introduced.
    Way before Levelsync? If you see right before ToAU as waaaaaaaaaaay before, then yes.

    Quote Originally Posted by ChiefCurrahee View Post
    You're complaining of level sync killing exp camps. When in fact those camps went out of style as new zones were introduced.
    I never complained. Im not a NA-Forum guy you know. So i argue/point out facts. If you look for complainers and whiners you need to look into the mirror and your first Post. And i allready said that ToAU-Zones were one of the first Steps into the the direction of creating clueless Players.

    Quote Originally Posted by ChiefCurrahee View Post
    Post level sync I level'd my dancer through 10-18/20 ish in the dunes went to qufim 20-28ish yes i sync'd there for a bit, hit up the jungles from 28-32ish hit up the citadel til 35, went to crawlers nest til 37, Ronfarue (s) til about 42 back to cralwers nest (harder crawlers / flies) til about 47 (i think) I even XP'd on bats and beetles in the basement of the citadel when i was 48-52ish. I then key'd my way to 75 and leveled in aby til 90.
    What is this about?

    Quote Originally Posted by ChiefCurrahee View Post
    Sometimes I was the person they level sync'd to, some times I joined a bit of a lower level party, but I never once dipped more then 10 levels below my actual level. I visited many old camps I visited new camps. Camps never changed due to level sync, they changed due to easier mobs of what ever level you currently were.
    Then you prolly missed a lot of the regular Players. how lucky you were.

    At least a dozen People allready said this in this Thread. That Levelsync made People exp in Places, i.e. Quifim and Jungle only. That is a fact and nothing what you will say, will change that.

    Quote Originally Posted by ChiefCurrahee View Post
    Remember before CoP, most exp camps involved killing crabs? Why because they didn't have a move that would 1 shot, or an AOE w/ high dmg. So as we leveled up we found higher level crabs.
    Parties killed Craps for different Reason. 1 Reason was because they gave you always tons of Skillpoints and it took a while to kill em. So you got equal Skillpoints to your Exppoint and wasnt really much behind as soon as you would hit 75.

    Quote Originally Posted by ChiefCurrahee View Post
    Level sync didn't kill zones or the leveling experience. Adding new zones killed old favorite camps. Aby killed the leveling experience.
    Aby killed the whole Game. Levelsync killed Levelexperience Curve. New Zones were the first Step into that direction, even if you still had Parties going on in old Zones.

    Quote Originally Posted by ChiefCurrahee View Post
    And as for being PL in XI vs XIV.... Two completely different things.
    And so is Levelsync. Levelsync wont work the same way as it did in FFXI, but you are assuming that you will like it, cause you liked it in FFXI. Doesnt really make sense.
    (1)
    Last edited by Nero; 02-01-2012 at 10:42 PM.