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  1. #11
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    RemVye,

    Part of the whole point of level sync is to avoid PL.

    - A lot of avid Level sync Protestors are saying "it'll make it too easy to exp" but what about PL? Isn't that even worse?

    - A lot of avid Level sync protestors are saying "People won't know how to play there class" How is getting PL any better? It's worse! players take no active part in anything until that can't be PL'd any further.

    - A lot of avid Level sync protestors are saying "you should have to work for your levels" I bet if you calculated the xp/hr at any level and the amount of XP required to get to 50. it would take you nearly the same amount of time to get to 50 doing it the normal way as say doing it sync'd at level 20.


    - A lot of avid Level sync supporters are not necessarily wanting to get the fastest amount of EXP, but actually play a multi-player game with other people, and have plentiful opportunities to do so.

    Also you don't need a pt of 8/8 to get fast exp, I've been in PTs of 3-4-5/8 and made decent exp/hr.

    How do you create opportunity for players to unite, when there is a barrier between them preventing them to play together?

    you remove the barrier.
    (1)
    Last edited by ChiefCurrahee; 01-31-2012 at 03:25 AM.