Level sync is not even needed. Especially after server merger comes into play. There is plenty of people to play with of all levels.
Level sync is not even needed. Especially after server merger comes into play. There is plenty of people to play with of all levels.
Level-Sync is not just for XPing. It goes a very long way to extend the life of pre-end game content. Most people don't know this, but ToTo-Rak is actually very fun if you don't do it at level 50.
Not everyone wants to be walked through the game.
Ok, so get a group of level 25s? My statement remains the same even for this situation. There is STILL people out there who are level 25, and there is still people out there who want to run low level stuff.
This is nothing to do with level synching, this is to do with level-capping instances.
Edit: Quoted wrong post; I agree with you FilthyDisco, however. My comment was a response to the post you were quoting.
@TheVedis: Means increases the sample pool, at least.
It's not that fact that there are people with low level classes still playing the game. It's about creating opportunity for anyone to play with everyone. A lv 25 might sit around for hours to days looking for other people to join, or give in and get carried through the content by a much higher level.
You can look through these forums and people cry out for options and challenges. Yet, when presented an option to up the challenge people balk at it.
I'm not going to try change your stance on Level Sync. I just want the option to be able to engage in more challenging, dare I say fun gameplay through level sync by matching my higher level to a lower level. If you don't want that option, you can pass on it.
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