Quote Originally Posted by Kio View Post
I respect your comment, but I can't help but feel your point of view may be skewed a little bit by being a citizen of a blessed server. The rural ones who don't get advertisement for newcomers or stayers by popular websites have a harder time maintaining social groups. The end result typically a sieve effect, where casual players slowly migrate out of the game for various personal reasons and only hardcore completionists are left behind. The problem with our population is that not enough new players are added in mass to balance out the sifting effect. So we always just end up, at the end of the day, with the same circle of players who've already "been there, done that" for the most part. Doesn't mean that every single active member on Trabia is already 50 in every class that they'd like to level, but it doesn't bode well for new players if it takes a solid week of trying to put together an actual party to be able to do so. There just isn't enough people to participate and maintain a healthy early content spread.

Granted, I'm not exactly sold on how level sync will work other than being a niche device of helping your friends out. In XI it was lovely because you had the motivation to continue to xp for merit points and expand your character more. This game lacks that, unless you count materia which is rather weak motivation in my book. You have to first have a lot of disposable gear to work with, and also the means of obtaining your goal is still better suited for a level 50ish party.
Whats all that got to do with the fact that someone was claiming everyone in the game had all classes to 50? That the only comment I was speaking out against. So, I am unclear why you believe server population has anything to do with some pressumtuous misconception that everyone has all classes to 50.