Quote Originally Posted by AndySolace View Post
Stands for "Note Besides". i.e, something additional to or not exactly related to the rest of the point in question. - Edit: This is just a genuine fyi. Nothing more .

We're never going to agree on this, so i'm going to step out of the arguement, and thread. I respect your faith in this mechanic, but believe it mislead. Ultimately "We wil see" anyway, because regardless of discussing it here it will come eventually.

Again, NB: The Crabs vs Raptors... You get together people at the relative ranks and pull each camp for an hour or two, you'll see why I used the example. Either way, it was just an example. Two mobs from the vast array we have available. Tail Whip and Breath probably would stop people choosing to fight raptors though, come to think of it. Already people have lost the knowledge on where to stand to fight them. Give it one week of level-synch and we'll never get it back.

Further; It -is- an absolute. That's not really up for debate, to be honest. It just simply is how level-synch works, because it is the very play style that this mechanic promotes. There is no question about that.
Thanks for the clarification on NB.

I respect your decision.

It's still not absolute. By your mentality, fighting raptors for high levels was absolute pre Strongholds. I took my static to fight pirates in La Noscea instead. Slower experience gain but better item and gil drops

As long as there are different incentives for different people there are no absolutes.

You are probably right in regards to our never going to agree on this issue.