Quote Originally Posted by Coglin View Post
Wow, Nero, when you put al his comments together like that its seems moe appearent that he fails to comprehend what game he is even playing. Every comment he makes, he referes t oFFXI. He must be under some disillusional break down that this is the exact same game, or perhaps he just has that limited of MMO experience.
Perhaps you should read Nero's post to find the relevance, before you post something out of context.

Just in case you don't Nero was comparing FFXIV and FFXI as equals when it came to leveling. He also went as far to say that LVs 20-75 done in 2 zones: Qufim and the Jungle. Everything else was put out to pasture.

If you pinheads insist to equate FFXIV to FFXI mechanics go ahead. If you want to argue about FFXI lets take it over to the XI forums.

I'm talking about the future of XIV here.

I'm sure SE knows they aren't going to get many new or returning players until Ver 2.0 launches. But if they wanted to retain those few people who do start fresh or return with lower level classes. I think Level Sync is a good way for the veteran player base to engage the new generation. Our only option if you don't have something of a similar level is to PL them. That is absurd.

So if you want to argue FFXI take it to the correct forum. If you want to discuss the potential success or failure of a level sync mechanic in regards to the world of FFXIV bring it on.

Level Sync would be beneficial to FFXIV to bring the player base together instead of keeping a barrier between old and new players.

To make sure the mechanic isn't abused. SE needs only change 1 rule: Remove the ability for players outside a party to attack claimed mobs.

Options.