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  1. #1
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    Quote Originally Posted by Answa View Post
    I was inclined to agree with Mychael until I remembered that the best EXP camps are at 45+. I'd much rather, at 40~45+, go to a stronghold and level up real quickly than sync down and party somewhere where I won't even have access to my multi-tiered combos. So it really wouldn't be as broken as initially stated.
    Fail.

    Level cap rises.

    Still gonna camp stronghold?

    Probably.

    Issue remains.

    Edit: My first post in this thread, and now my last.

    Bring it back, who cares. Too easy to pl and no achievement or satisfactin in ranking up either.

    Just reinstae weaponskill levels as a countermeasure. Nerf the people who want an easy life on their way up and give those of us who put the effort in to do things properly some reward for playing the game as intended. Quested weaponskills spring to mind, WSNMs, with additional effects or aftermaths - anything to deter people from begging constantly for a shortcut.

    XIV does not need level synch. The concept will destroy the hard work put in to creating all the brand new camps and party locations. Who here remembers having to stay camping r15 Worms in Qufim Island until they could get a synch at level 30? Waste of time. And if if MUST be instigated then it should create nerfed results. Undertrained, unskilled charcaters played by people who don't know what they're doing. All these unskilled players then spill over into the endgame scene, complain its too hard and time consuming and give The Dev Team another excuse to make the game too easy. Viscious cycle, waste of time. If you can't handle the fact that an MMORPG should exist to require your time and effort, perhaps you shouldn't be paying for one. The time-sink element is what keeps people connected to the servers in an MMORPG. The anticipation of achieving something is what gets them to connect in the first place. Put level synch in place in this system and watch both of those gameplay keystones crumble.

    Rather, the most important thing is keeping the servers breathing. Merging, advertising, patching; these three things keep players signing up and playing together. More people to play with means more parties. This is the Dev Teams priority, not "adding level synch yesterday."

    I apoligise to those who feel the tone of this post is too stern for these forums, but imho the aggressive, nonsensical manor of the OP was just the sort of thing that this game does not need.
    I stand by that still.
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    Last edited by AndySolace; 02-01-2012 at 08:28 PM.

  2. #2
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    Rhomagus's Avatar
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    Rhomagus Asclepiot
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    Ragnarok
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    Weaver Lv 51
    Quote Originally Posted by AndySolace View Post
    Fail.

    Level cap rises.

    Still gonna camp stronghold?

    Probably.

    Issue remains.

    Edit: My first post in this thread, and now my last.



    I stand by that still.
    Fail.

    Level cap raises and new incentives to level in new areas would alleviate grinding strongholds.

    Still having a healthy pool of players to choose from as a new player via level sync?

    Yes.

    Your "issue" is a non-issue. I don't remember having to stay at any camp longer than I had to. You're Qufim worm scenario doesn't apply to me and it doesn't apply to people that choose to want to level appropriately. For those that want to fight worms all day? Their loss not mine. It affects me in no way shape or form, nor does it affect you, especially in XIV.

    The means to level are significantly more open and varied in XIV than they were in XI. This is an intentional mechanism put into XIV as a direct consequence of the restrictions that were prevalent in vanilla XI. Naoki Yoshida wants this game to be accessible and have a myriad set of options open to players old and new. Level sync gives incentive for experienced players to level with newer players while also giving new players a means to play the game with others without having to be forced to solo if they so choose.
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  3. #3
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    Quote Originally Posted by Rhomagus View Post
    It affects me in no way shape or form, nor does it affect you, especially in XIV.
    But it will! Of course it will!!! You have a level 38 that you want to level with but nobody parties at that rank because they all synch down to fight crabs at gullperch, r12. Raptors don't give as much exp/hour.

    No its not ideal and it might not happen for... a day? But it WILL happen. Then when you or I wish to party at 38 it'll effect us both! Why can't you see this?

    What Level-synch is to FFXIV really, is much like Communism is to politics: Idealistic, actually sounds good in principle and is easily adopted. But what..? Wait... In practice..? No. Absolutely not. Not by a long shot.

    We need to look at the real outcomes of this mechanic here and see that tbh it'll probably be you and these other guys back in here after its implimentation complaining about the very things you claim would never happen.

    NB: Level cap rises and you don't even NEED level-synch, because we're all level 50?
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    Last edited by AndySolace; 02-01-2012 at 09:40 PM. Reason: some grammatical changes

  4. #4
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    Rhomagus's Avatar
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    Quote Originally Posted by AndySolace View Post
    But it will! Of course it will!!! You have a level 38 that you want to level with but nobody parties at that rank because they all synch down to fight crabs at gullperch, r12. Raptors don't give as much exp/hour.

    No its not ideal and it might not happen for... a day? But it WILL happen. Then when you or I wish to party at 38 it'll effect us both! Why can't you see this?

    What Level-synch is to FFXIV really, is much like Communism is to politics: Idealistic, actually sounds good in principle and is easily adopted. But what..? Wait... In practice..? No. Absolutely not. Not by a long shot.

    We need to look at the real outcomes of this mechanic here and see that tbh it'll probably be you and these other guys back in here after its implimentation complaining about the very things you claim would never happen.

    NB: Level cap rises and you don't even NEED level-synch, because we're all level 50?
    But it won't! Of course it won't!!! Are you honestly suggesting that crabs give more exp/hr than raptors?

    You're being an absolutist about a subject that isn't absolute. By nature you are making incorrect assumptions about a future which you cannot see. Why can't you see that you cannot see?

    You're political metaphor not only doesn't apply, but is absolutely ridiculous. I don't need to go into political theory to describe how level sync would be beneficial for the populace of XIV. If you want to go into political theory in a different thread I'd be more than happy to. Despite that you're assumptions on politics come from your own very narrow viewpoint and context.

    I don't complain about having more options open to progress my character. I guarantee you I won't be in here arguing against myself on that by my philosophical nature alone.

    I honestly don't know what NB stands for, but once the level cap rises you'll have even more of a reason to have level sync from a new player perspective. The level disparity will become even greater then.
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    Last edited by Rhomagus; 02-01-2012 at 09:57 PM.