Quote Originally Posted by Tempast View Post
You can solo Lv.1 - Lv.50 in this game. Level Sync should never be implemented.
What about for those who bought this game to play with other people and not solo 1-50?

Quote Originally Posted by Tempast
It's called switch to a class that's Jonnie's level. And "OH BUT I HAVE ALL LVL 50'S!", then go PL Jonnie and get over it.
What if you don't want to PL and Johnny doesn't want to be PL'd but Johnny would rather learn how to fight equal level mobs with a group of people and the higher level person wants to re-experience content.

Level sync only provides more opportunities for people to play on an even playing field with each other. For those that don't want to use it, that's fine, you wouldn't be forced into using it. For those that want to use it to grind the same mob from 1-50, fine, let them. For those that want to be PL'd from 1-50 and never go into active mode or cast a single spell, fine, their loss.

No one is forcing people to level sync but people who are just starting the game are being forced to solo if they want to make progress in an MMO. I think people should have a variety of ways to experience the game's content and to actively bar them from enjoying it legitimately and forcing them to get a PL or solo is just bad design philosophy. Level sync would fix that.

I can actually understand those who are against level sync because of the possibility of exploiting the system. I don't agree with them but I can understand where they're coming from, but to honestly recommend that a person get a PL instead of legitimately partying with a group at their own level is just downright willfully ignorant. If you speak out against level sync for the reason that it'd "be too easy to get to 50" you must call for all of the other things that allow for fast-paced no-effort leveling like the current claiming and experience system. Level sync, in this case, is by far the lesser of two evils and should have been included at launch.