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  1. #1
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Midgardsormr
    Main Class
    Lancer Lv 90
    But it's just not my opinion, there at least 46 other people who share the same opinion as me, and maybe even more that don't have the ability to post on these forums any longer.

    For as many people that are pissed that Level Sync is coming to FFXIV (not soon enough in my opinion) there are jsut as many that are pissed it wasn't included or not here currently.

    If I recall correctly when XIV launched the level spread didn't matter. a rank 1 could party with a rank 50 and still level up.

    When they changed from skill ups on actions to set skill ups they imposed at level restriction for XP bonuses but still allowed a rank 50 to play with a rank 1. Then when they changed from skill points to exp points, they imposed a level difference of +10 to stop the rampant in PT PL that took place.

    So it seems that the original intent was for all players to play together, but that got lost in the suffle, over looked or just plain neglected. Most likely they coulnd't figure out how to make it work with the way the servers opperate. Yet it is still a much asked for system, that is optional on a per player basis.

    How does it effect you, if you decide that you don't want to take part in a level sync? It doesn't You have other options available. You can go solo, you can go PL, you can go normal grind.

    But not having it leaves less options for players who would like to help out lower levels when all they have is higher levels.
    (0)

  2. #2
    Player

    Join Date
    Oct 2011
    Posts
    59
    Honestly my friend, while i see what you're saying, it actually lists a lot of unverified characters too. Pulls in stats from characters across the board.

    Even then, if people that only want to show off their achievements have signed up, it would only indicate that more people DON'T have as many job levels (et al, but on topic) as listed. Weights the arguement even further towards there being no need to add level synch because there are plenty of people out there in any level range.

    And btw, i'm sorry my post is actually kinda trollish >.>;;; Reading it back i've set my mind on changing it later, when I've the time. It is a subject I genuinely feel passionate about though - I remember how much of a wreck it has made other games and I don't want future content stiffled because of the imlications of level-synch.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by AndySolace View Post
    Honestly my friend, while i see what you're saying, it actually lists a lot of unverified characters too. Pulls in stats from characters across the board.

    Even then, if people that only want to show off their achievements have signed up, it would only indicate that more people DON'T have as many job levels (et al, but on topic) as listed. Weights the arguement even further towards there being no need to add level synch because there are plenty of people out there in any level range.

    And btw, i'm sorry my post is actually kinda trollish >.>;;; Reading it back i've set my mind on changing it later, when I've the time. It is a subject I genuinely feel passionate about though - I remember how much of a wreck it has made other games and I don't want future content stiffled because of the imlications of level-synch.
    all unverified means is they didnt sign up for the site
    someone coulda just gone and glanced at their character once and itl show them, unverified

    thats all that means

  4. #4
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I don't mind the idea of level sync...

    In theory, it's a great idea to allow everyone to play together despite their 'real' levels while EVERYONE gains a proportionate amount of experience for it. Many people really benefited from this... ESPECIALLY new players who had just joined. Instead of being greeted with 'dead zones' and feeling forced to level alone, new players were welcomed with open arms from grizzled veterans leveling their next job.

    However... in actuality, it wasn't so great.

    In FFXI, so many people simply formed low-level parties in Qufim (level 18-25ish zone) and literally continued doing that until they were a very high level. It sort of ruined the fun of 'progression' for me. In XI, there was a pretty clear, defined 'order' of zones from level 20 on. First it was Qufim, then the jungles, etc.

    I don't want the beauty of this game and all of its zones to be ruined by the possibility of level sync. Although, it IS a different game and there are NOT nearly as many jobs as there were in XI. It would be harder for people to simply form low level level sync parties and stick with them until they were high level... but, who knows. That's just my fear.
    (1)

  5. #5
    Player
    coops's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Heropon Coops
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Shit players didn't know how to play their jobs before and after level sync. No one stayed in low level areas in xi parties once they hit 55+ and could party in toau.

    No one ever partied in Xarca/Glacier/Bibiki/KRT after toau, which was long before level sync was added, and rightly so. Exp in those zones were terrible.

    The only thing level sync does is create more opportunities for exp parties to occur, and level up faster.
    (2)

  6. #6
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by coops View Post
    Shit players didn't know how to play their jobs before and after level sync. No one stayed in low level areas in xi parties once they hit 55+ and could party in toau.
    ToAU and i.e. Colibries was one Step into the direction of creating clueless Players.

    Quote Originally Posted by coops View Post
    No one ever partied in Xarca/Glacier/Bibiki/KRT after toau, which was long before level sync was added, and rightly so. Exp in those zones were terrible.
    Then you dont get what i am saying at all.

    Quote Originally Posted by coops View Post
    The only thing level sync does is create more opportunities for exp parties to occur, and level up faster.
    Faster than 1-3 Weeks from 1 to 50? Yeah great.. lets just give out full ranked Characters when you start the Game and lets sit in town and talk about rainbows and pony's.
    (0)

  7. #7
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nero View Post
    ToAU and i.e. Colibries was one Step into the direction of creating clueless Players.
    Opposed to what, killing Gobs for merit points in Bibiki Bay? Holy crap man you're right, super strategy before Colibris came around.
    (1)
    Account deactivated. Holding out for Guild Wars 2.

  8. #8
    Player
    coops's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Heropon Coops
    World
    Excalibur
    Main Class
    Fisher Lv 50
    End game is a massive grind (well not in xiv and it's complete lack of content), people don't need to be spending months grinding a job just to join the even bigger grind of gearing up.

    If you enjoyed your huge 10k/hr parties pre toau, well, that's on you. toau was a saviour in ffxi as far as levelling went.
    (1)
    Last edited by coops; 02-01-2012 at 09:56 AM.

  9. #9
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by coops View Post
    If you enjoyed your huge 10k/hr parties pre toau, well, that's on you. toau was a saviour in ffxi as far as levelling went.
    You are oblivious to the point we're making. No one's *EDIT: I'll only speak for myself.* I haven't been QQing about not being able to party in Bibiki Bay. The problem is that Level Sync caused the majority of parties consisting of members leveled anywhere from 20 to 60-70 to be in Qufm and Ronfaure [S]. There was rarely anyone in the jungles, crawler's nest, citadel, etc., after level sync.This is a thread about level sync. Not about ToAU.

    If your server was different, enlighten us.

    In my experience, 1 ToAU hotspot replaced 1 pre-ToAU hotspot. 1 Level sync camp replaced most zones up until merit level. Obviously there were still parties at other hotspots based on the availability of players, but they were few and far between.
    (1)
    Last edited by Mychael; 02-01-2012 at 10:07 AM.

  10. #10
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mychael View Post
    You are oblivious to the point we're making. No one's *EDIT: I'll only speak for myself.* QQing about not being able to party in Bibiki Bay. The problem is that Level Sync caused the majority of parties consisting of members leveled anywhere from 20 to 60-70 to be in Qufm and Ronfaure [S]. There was rarely anyone in the jungles, for example, after level sync.This is a thread about level sync. Not about ToAU.

    If your server was different, enlighten us.
    There were a lot of parties in Ronfaure [S] and Qufim yes, but I can think of countless other areas I have used level sync in, i.e. the usual Dunes, right outside Jeuno on beetles, garliage citadel, crawlers' nest, etc. You are attempting to make it sound like all these parties consisted of was 70s going for the "easy exp", but the fact is for them to party in those areas they needed someone to sync down to, and a lot of time it was new players that, if not for the introduction of level sync, probably wouldn't have gotten a party at all.
    (1)
    Account deactivated. Holding out for Guild Wars 2.

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