Page 13 of 17 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Results 121 to 130 of 164
  1. #121
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reinha View Post
    Why can't we send mail to our alts? From a consumer POV this is a pretty basic thing we should be able to do.
    This right here should really be addressed at this point. Looking at the recent ungarmax debacle, I doubt the dev team is even aware of exactly just how many times a bug has existed at one time or another (dating back all the way to the early days of ARR) which made it possible to add alts to your friendlist (the most recent example of which was widely spread on reddit only a few months ago).

    There are so MANY people who have already achieved this that it really doesn't make any sense to continue to hold on to their current policy. The quality of life improvement for legitimate players far outweighs SE's silly perceived notion that they are some how preventing RMT activity with this restriction (they aren't at all). The fact the players are constantly looking for and exploiting bugs and then intentionally not reporting them in order to have such a basic QoL feature is something the dev team seriously needs to reflect on.
    (1)

  2. #122
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by GunksFoy View Post
    Not trying to offend you, just giving you an outside perspective. And you yourself just said that even the best bards only get ~330 dps from it, making your 400 number high for even the best. Yes, all that dps came from the Dragoon, but Disembowel is your complaint. Dragoon is not losing the other skills in your proposal, so it's disingenuous to claim you "lose 400+ dps from 1 buff". Take away Disembowel, Dragoon falls out of meta, you still lose ~150 dps (based on your own numbers, ~400 loss, ~260 from Disembowel) plus more from other party members. Besides that, someone else said "caster dps is different because it's calculated before bard/mch buffs", and I seriously doubt SE tuned Bard/Mch to be gated behind a Dragoon in the party. Are raids unclearable for you without a Dragoon in the group? If not, then the dragoon dps is icing on the cake and not mandatory. Just my opinion, but it seems that there isn't an issue here.
    I have to agree with this. Even without Disembowel, a Bard is an absolute top contender due to its rDPS in both direct and indirect forms. The same cannot quite be said for a Dragoon without a ranged in party...
    (2)

  3. #123
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I have to agree with this. Even without Disembowel, a Bard is an absolute top contender due to its rDPS in both direct and indirect forms. The same cannot quite be said for a Dragoon without a ranged in party...
    This missing the entire point of the argument. No one said Bard didn't contribute good rDPS and utility. All that was said is only physical ranged jobs are dependent on Piercing for a big chunk of their personal DPS buff, and only one job can apply whereas Slashing can be applied by three. Therefore, another job should have access to Piercing or just remove it from the game.
    (1)

  4. #124
    Player
    GunksFoy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    244
    Character
    Gunks Foy
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    This missing the entire point of the argument. No one said Bard didn't contribute good rDPS and utility. All that was said is only physical ranged jobs are dependent on Piercing for a big chunk of their personal DPS buff, and only one job can apply whereas Slashing can be applied by three. Therefore, another job should have access to Piercing or just remove it from the game.
    I don't necessarily disagree with you, but I don't think it should go to Bard AND Machinist, and I don't really think either of them should get it. I'd rather see a new job get it as they both have enough utility to be competitive in raids without it.
    (1)

  5. #125
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by GunksFoy View Post
    I don't necessarily disagree with you, but I don't think it should go to Bard AND Machinist, and I don't really think either of them should get it. I'd rather see a new job get it as they both have enough utility to be competitive in raids without it.
    I agree, actually. At that point it'd be redundant, which is generally why I dislike these buffs to begin with. One alternative is putting it on Samurai. While not necessarily thematic, it'd help Samurai slot in better.
    (0)

  6. #126
    Player
    SicariusSeven's Avatar
    Join Date
    Jun 2015
    Posts
    409
    Character
    Shizuku Duskheart
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Menu. Hell. Seriously this game suffers from too many menus, prompts, and other things. Like talking to an NPC, several prompts and windows can open up depending who they are. Slogging through all that dialogue is so tedious as well. It's like all the menus and stuff are built to waste your time.
    (6)

  7. #127
    Player
    GunksFoy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    244
    Character
    Gunks Foy
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    I agree, actually. At that point it'd be redundant, which is generally why I dislike these buffs to begin with. One alternative is putting it on Samurai. While not necessarily thematic, it'd help Samurai slot in better.
    That's an interesting choice, and might give Samurai the bump it needs to feel some love again. I also wouldn't mind seeing it on the 5.0 (almost certainly) tank, depending what it is. I don't know if we've gotten confirmation about what type of job they'll be releasing, but wiht 2 dps in 4.0 I'm expecting tank/healer in 5.0
    (0)

  8. #128
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by SicariusSeven View Post
    Menu. Hell. Seriously this game suffers from too many menus, prompts, and other things. Like talking to an NPC, several prompts and windows can open up depending who they are. Slogging through all that dialogue is so tedious as well. It's like all the menus and stuff are built to waste your time.
    i hate that with retainer menus and the menu maze you go though to upgrade a tomestone gear..
    why?
    (4)

  9. #129
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,298
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    They can either remove piercing from the game completely and adjust potency for the three jobs that need it. Or give all three of them their own piercing buff (just like slashing). Because of the reason others have stated, BRD/MCH are the only jobs that depend heavily on a single job offering a unique buff that they need. No other job in this game needs piercing except them.

    As long as BRD remains meta, Crit buffs (Chain Stratagem, Battle Litany & the Spear) will always be wanted. BRD dps depends heavily on Crit. You can do runs with the same gear, same group composition, yet end up with completely different numbers each run because of Crit (Damage variance on BRD is very huge).

    Also don't forget that Battle Litany affects both dealing damage and healing (Make SCH happy with Crit shields). I don't see DRG losing its spot in meta even without piercing unless another job is introduced offering Crit buff + better raid utility than Dragon Sight.
    (0)

  10. #130
    Player
    GunksFoy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    244
    Character
    Gunks Foy
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Yeol View Post
    snip
    Personally, the only way I see giving Bard and Machinist their own piercing debuff is if it's a dps loss for them to use it. Much like Ninja used to be. For example, Their dps goes up by 150 to use it when no dragoon is in the party, but if there is a Dragoon, they can drop it and gain an additional 100 dps(numbers are hypothetical). This way they get part of the benefit, but still have synergy with Dragoon and help maintain Dragoon's viability.

    EDIT: I don't know enough about Bard's rotation to know exactly how to implement it this way. Maybe it's a 15s buff that replaces a Heavy Shot.
    (0)

Page 13 of 17 FirstFirst ... 3 11 12 13 14 15 ... LastLast