Results -9 to 0 of 164

Threaded View

  1. #10
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Tanathya View Post
    When I used to do Salvage, last tier was my last, the opener was the problem, right after that, a BRD nor a MCH should worry about their enmity as much to depend on a queller. Probably things changed, but it doesn't feel like they did.
    I have to respectfully disagree. I’m not sure what BRDs you have been running with, but I am constantly climbing back up to #2 on the enmity list after dumping my enmity. Like I said, a BRD bursts every 80 seconds. Every 180 seconds, with a DRG, I can just redo my entire opener again and burst again. Every 4 minutes and 30 seconds, I can use a pot again during another Minuet phase and burst for even higher. Sorry, but I disagree with you when you say a BRD wouldn’t benefit from a queller outside of their opener.

    To be fair, you know (as you mentioned) that a DRG is invited into parties to potency BRD's and MCH's. Meaning, these last two have a spot for sure in every party, and it revolves around them. I mean, I'm a SAM, and I'm suffering from the exact opposite even though I can increase both my damage, ninjas', and tanks'.
    I also mentioned:

    Quote Originally Posted by HyoMinPark View Post
    There’s the “they offer synergy” argument, but the only “synergy” piercing has created is the physical meta of DRG/BRD/MCH that has been present since Creator. People love to hate on the meta, well the easiest way to break it is to remove piercing. Because that’s what’s holding together DRG/BRD/MCH.
    You want the DRG/BRD/MCH trinity to be broken? As I said, remove piercing from the game, or give it to BRD/MCH. That would break that meta. The meta came to be because BRD and MCH formed a truce during Creator when they realized, “Holy crap, DRG can buff both of our damage.” (That was back when Disembowel was +10%; Disembowel was nerfed with SB and the meta has still persevered.)

    As for SAM and slashing, NIN can apply slashing for itself. It doesn’t need a SAM. Same thing for WAR. And most statics tend to run WAR/DRK or WAR/PLD. Maybe you’d find a PLD/DRK...but if they bring a NIN, there’s slashing right there. But, from what I understand, groups don’t bring SAM to apply slashing, because for a SAM to apply it, they have to gimp their opener.

    Quote Originally Posted by Tanathya View Post
    Funny you mentioned how Diversion was fixed; I used to take the hate at some point in Savage on SAM on every single fight, with (almost) every tank out there.
    Diversion was modified in Patch 4.2. If you haven’t raided this tier, then that would explain why you only have experience with the old Diversion, which was terrible for MNK and SAM back in the day. But now it’s god-tier. 90% reduction for 30 seconds, and the cooldown timer is 120 seconds. So every 2 minutes it will be up to quell 30 seconds of enmity by 90%.

    Now, it was a suggestion, things can get worked in the form of a reduced CD (amongst other things) for Refresh and Tactician, for example.
    Maybe that could work, but a reduced cooldown on Refresh/Tactician would require them to probably adjust it’s duration or the potency attached to the skill (Refresh’s MP refresh is ridiculously potent—600 MP per tick for 6,000 MP regeneration). I’d still much rather have an aggro queller than a more frequent aggro dump. I think I would benefit more from a queller. That’s my opinion.
    (0)
    Last edited by HyoMinPark; 04-11-2018 at 01:31 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055