I have to respectfully disagree. I’m not sure what BRDs you have been running with, but I am constantly climbing back up to #2 on the enmity list after dumping my enmity. Like I said, a BRD bursts every 80 seconds. Every 180 seconds, with a DRG, I can just redo my entire opener again and burst again. Every 4 minutes and 30 seconds, I can use a pot again during another Minuet phase and burst for even higher. Sorry, but I disagree with you when you say a BRD wouldn’t benefit from a queller outside of their opener.
I also mentioned:To be fair, you know (as you mentioned) that a DRG is invited into parties to potency BRD's and MCH's. Meaning, these last two have a spot for sure in every party, and it revolves around them. I mean, I'm a SAM, and I'm suffering from the exact opposite even though I can increase both my damage, ninjas', and tanks'.
You want the DRG/BRD/MCH trinity to be broken? As I said, remove piercing from the game, or give it to BRD/MCH. That would break that meta. The meta came to be because BRD and MCH formed a truce during Creator when they realized, “Holy crap, DRG can buff both of our damage.” (That was back when Disembowel was +10%; Disembowel was nerfed with SB and the meta has still persevered.)
As for SAM and slashing, NIN can apply slashing for itself. It doesn’t need a SAM. Same thing for WAR. And most statics tend to run WAR/DRK or WAR/PLD. Maybe you’d find a PLD/DRK...but if they bring a NIN, there’s slashing right there. But, from what I understand, groups don’t bring SAM to apply slashing, because for a SAM to apply it, they have to gimp their opener.
Diversion was modified in Patch 4.2. If you haven’t raided this tier, then that would explain why you only have experience with the old Diversion, which was terrible for MNK and SAM back in the day. But now it’s god-tier. 90% reduction for 30 seconds, and the cooldown timer is 120 seconds. So every 2 minutes it will be up to quell 30 seconds of enmity by 90%.
Maybe that could work, but a reduced cooldown on Refresh/Tactician would require them to probably adjust it’s duration or the potency attached to the skill (Refresh’s MP refresh is ridiculously potent—600 MP per tick for 6,000 MP regeneration). I’d still much rather have an aggro queller than a more frequent aggro dump. I think I would benefit more from a queller. That’s my opinion.Now, it was a suggestion, things can get worked in the form of a reduced CD (amongst other things) for Refresh and Tactician, for example.



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