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  1. #1
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Maybe he's trying to remove tank stance and add it to combo, so that you have one more motive to do the Emnity combo. But it need to last more seconds.

    For DRK, for example, it could be Hard Slash > Spining Slash (Gives a buff for more Emnity for 30s) > Power Slash (Gives a buff 20% Damage taken reduces and -20% damage done).
    So it will be more "Rotation" rather than simply 1>2>3 forever.
    I kinda like it, but it needs more internal mechanic, it can be expanded much further if it's like the way I mentioned.
    Tanks are focusing too much in damage, where they should focus on mitigation.

    Maybe not removing the tank stance, but put a trait on it that changes all additional effect of the skills. So when in tank stance we need to do X rotation, focusing in mantaining mitigation buffs, and so without tank stance the skill will go back to normal with damage focus, doing Y rotation for more damage.
    (0)
    Last edited by LeoLupinos; 04-15-2018 at 11:16 AM.