I feel like they need to make normal content more difficult. That might spice things up!
I feel like they need to make normal content more difficult. That might spice things up!
Personally, I found the story of Alexander and Omega to be very lacking when compared to Coil. We also had the ARR intro movie to add to the mystique of the fights. You would see that movie at the title screen, which was epic to many people and coils tied right into that.
Alexander and Omega have tried to stand on their own and to me at least, I found both to be bland and boring. I usually like story content which makes the miss even more glaring to me.
#GetSelliBack2018
Reading too much of the forums makes me very sad and apathetic.
They've played it pretty safe with both Alexander and Omega. Coil worked well because it had a lot of story and character development. Some of the bosses also had a lot of emotional weight to them and there's a couple of major deaths involved that serves to make the stakes rather high. Heavenward's and Stormblood's raid stories just feel like they were more about inserting cool references than actually telling a cohesive story. I'm also tired of Cid and his lackeys being injected into raid content, especially when we know they're immune to lasting injuries/deaths.
Well Pharos Sirius was pretty tough when it first came out (and apparently still is if you do it at minimum ilevel, which is i48), but we all know how that story goes. Majority of the playerbase does not seem to like it when content meant for casual play is difficult :U
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