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  1. #27
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vstarstruck View Post
    Why not start cutting out items? I really need to ask that I am shocked no one has answered yet, no one has complained about this? really? I am really confused, are people just that scared of player base blacklash like I got hit with?
    My personal reason? I like more items. They contribute to the depth of the game world for me. I mean, the most fluid system wouldn't use any items for crafting at all, beyond Crystals; or, to maintain a link to Gathering, would have at most one farmed (monster-dropped) item, one Miner item, one Botanist item, and one Fisher item. Personally, though, that would greatly diminish the richness of Gathering and Crafting for me. I like making Tama-hagane ingots with Oroshigane and Iron Ore. And, by the way, Oroshigane Steel and Tamahagane are real things - they aren't fantasy. There is an element of realism here.

    In many ways, this is a similar argument to abilities. FFXIV could also be simplified from a gameplay perspective by eliminating abilities, so that each Job has, oh, maybe 10-15. Why have multiple combos, right? It's all button-mashing in the end - why make me worry about which series to push when? Well, it's because a lot of people like the depth that results from additional complexity. The simpler something is, the shallower it is.

    I also think most people don't have unique inventory problems relating to FFXIV. I would wager that the vast majority of people with non-Glamour inventory issues, struggle with it in every RPG they've ever played. Those that don't struggle with it, have no cause to complain. And then there's what I'd guess is a small subset of people having similar feelings to your own - that even disregarding Glamours, FFXIV is unduly burdensome on players, and something should be done to remedy it, even if it means eliminating items from the game. Hence, relatively few people echoing your concerns.

    Edit / Aside: I'd also like to point out that, while my SO struggles with her inventory, and while I sometimes sink significant effort into cleaning it up, neither of us are remotely inclined to blame SE. We know her tendency to hang on to things she doesn't need is the problem. She even commented after our last World of Darkness run on the Alliance Roulette that she should probably stop even casting a lot on useless shit like Timeworn Sand, to which I said "yeah, probably so". She knows exactly what generates her inventory woes, and she knows that 90% of it - the non-Glamour side of it - is due to her behaviour, not a systemic limitation. I'd encourage you to spend some time reflecting, too. You seem to have a lot of anger over an issue that is largely arising because you're dealing with a somewhat-disorganized SO who has a half-dozen or so Retainers. Is it really SE that's at the root of the problem, here?

    One more edit:
    Quote Originally Posted by Vstarstruck View Post
    Yes it is, they over bloat you in items to try make you pay more for your sub then you should be doing.

    It is not "extra service" do you forget this game is a sub base model? If this game was f2P model, sure I would be agreeing with you.
    This is patently absurd, and it's clear you haven't really played games that actually try to do this. This is a company that has (a) introduced additional Glamour storage, (b) added a Chocobo Saddlebag, and (c) increased raw inventory storage, all in the past six months or so. Yeah, you're right, they sure are trying to coerce us into buying Retainers.

    I typically find it very difficult to defend SE, but you're making it hard for me not to.
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    Last edited by Vhailor; 04-10-2018 at 04:12 AM.