So, I have a ping of about 130-150. And I never seem to be able to fit it 2 oGCDs in with my RDM. I really like the class, but it can get frustrating, so I wan't to play a class that doesn't require 2 ogcds to be optimal.
Thank you in advance.
So, I have a ping of about 130-150. And I never seem to be able to fit it 2 oGCDs in with my RDM. I really like the class, but it can get frustrating, so I wan't to play a class that doesn't require 2 ogcds to be optimal.
Thank you in advance.
BLM has the least number of oGCD required, but lag can cause you to lose enochian or dps due to the tight timing of the overall rotation. Honestly, RDM is probably the best. There's not enough oGCD abilities to necessitate squeezing 2 in between every single GCD like with some jobs (MCH and NIN both come to mind). Delaying your Fleche by one GCD isn't a significant dps loss, for example.
Or if you don't mind healing, a healer would be a good option that's less reliant on needing to squeeze 2 oGCD in between GCD.
Ah! I guess Im stuck on black mage then...BLM has the least number of oGCD required, but lag can cause you to lose enochian or dps due to the tight timing of the overall rotation. Honestly, RDM is probably the best. There's not enough oGCD abilities to necessitate squeezing 2 in between every single GCD like with some jobs (MCH and NIN both come to mind). Delaying your Fleche by one GCD isn't a significant dps loss, for example.
Or if you don't mind healing, a healer would be a good option that's less reliant on needing to squeeze 2 oGCD in between GCD.
maybe look into Bard?
Is this "any two" or "Displacement and something else"? Displacement is like 0.2s longer than the other GCDs, so it doesn't play well with others even if you have a 20ms ping. Any two oGCDs that do not include Displacement should work together as long as you're not maximizing spell speed for some reason.
And even then, if you like playing RDM but can't fit two oGCDs into one gap, just split them. It's not a big deal unless you're doing speed clears.
Last edited by Rongway; 04-14-2018 at 08:38 PM.
Error 3102 Club, Order of the 52nd Hour
Nah.Is this "any two" or "Displacement and something else"? Displacement is like 0.2s longer than the other GCDs, so it doesn't play well with others even if you have a 20ms ping. Any two oGCDs that do not include Displacement should work together as long as you're not maximizing spell speed for some reason.
And even then, if you like playing RDM but can't fit two oGCDs into one gap, just split them. It's not a big deal unless you're doing speed clears.
Well, I mean yea, those too. But its also every other oGCD. And the main issue I have with it is the manafiction into corps a corps thing, and using embolden in between the melee combo... I just feel very limited.
I just wan't to play a class that doesn't clip to much.
This is an unlikely to clip the GCD part. You have 1.5s to do only a single oGCD. If you're clipping from a single oGCD here, then I don't think any class will meet your non-clipping needs unfortunately.
All classes have the potential to clip, tbh.
As for the ranged classes:
RDM is has one of the least potentials to clip the GCD, if not the least. They also have least impact on your dps if you're not able to, since it just delays your burst rotation by some number of milliseconds instead of preventing a GCD during a phase burst.
BLM has the fewest number of oGCD to weave, but also the least opportunity to squeeze them in without clipping. It can also potentially cause you to lose a Fire IV from your rotation depending on your spell speed and how much you're clipping.
BRD has lots of room to squeeze oGCD in, but there are a ton of them and it can be random when you have to squeeze two in at a time due to their proc-based nature.
MCH burst output relies heavily on not clipping the GCD for a 10s duration, so it would not be for you at all.
SMN burst also relies on not clipping the GCD, although to a lesser degree than MCH. They also have a lot of oGCD abilities to weave in, so I wouldn't choose this either.
I'm not super familiar with melee rotations, so take the below with a grain of salt:
DRG has a relatively fixed rotation with a lot of oGCD which are generally only used one at a time, but there are a couple spots they need to use two at a time.
SAM is similar to the DRG, but their rotation is more fluid with a few spots where even a single oGCD can clip because they have a cast time for several of their abilities.
MNK only uses a single oGCD at a time as far as I'm aware, but I think this is because their speed buff makes it so that only one at a time can be used without clipping. They also pretty much are using an oGCD between every single GCD if you're okay with hitting buttons a lot. You might have luck with this.
NIN frequently has to squeeze 2 or 3 oGCD into a single hasted GCD, so clipping is the name of the game here. I don't think you'd enjoy this.
BLM is the most "high ping friendly" job out there. But you can play pretty much everything at 150.
In re: Manafication->Corps-a-Corps, you can alleviate this by living in melee range so that you don't have to Corps-a-Corps before beginning a melee combo. RDM, despite filling a ranged DD role, is also a melee DD. Living in melee range will almost always increase your flexibility.
In re: Embolden inside the melee combo. Don't use it inside the melee combo. Use it before. Even though Enchanted Riposte looks like a weak ability at 210 potency, it's only a 1.5s GCD, and 10% (21) of it is better than an extra 2% of a Verfinisher (11) and maybe a Verslowspell at the tail end (6).
I appreciate that you are looking for solutions to optimize your play, but so far it sounds like most of your woes can be fixed without switching jobs. Besides, I agree with Mhaeric's comment,
and his brief descriptions of each job's o/GCDs.
Error 3102 Club, Order of the 52nd Hour
Some people won’t like it but a tank that holds aggro and stays alive is always going to be useful in PUGs and low to mid range statics. Being a high DPS super reactive tank only comes into play when your static has other people also at that level.
So... on any tank job most players would not notice your ping. They might rant on forums about tanks needing to up their game but if them are not actually at a skill level where they can spot it and you perform to their level they will keep you in high regard. And even at 200 ping that would be possible.
Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.
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