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  1. #11
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    1. WoW is popular not because it's good...in fact, it pretty much sucks compared to most MMOs before it in terms of mechanics and breath of gameplay. It was popular because it anticipated the need to move away from "everquest widow" style of gameplay to something a lot more casual, and fixed a lot of issues the old school style had. The long term cost has been ruining the genre, though; its shifted far from the "living world" idea of something like Star Wars Galaxies to what people call the theme park model, where we just go on different rides as we like.

    2. There's no improvement going from 80% stone, to 80% busywork in maintaining selfbuffs and debuffs. AST is an example of healing busywork; pseudo rng buffs you have to decipher and cast, and I've always found it tedious. I'm afraid SE would just extend busywork, because it takes far too much to redesign the battle system to make actual balanced pure healing.

    3. Hard content...look, I do trial roulette for fun sometimes. It's pretty easy. but a lot of times, I come into one in progress at the 16 min mark because people abandoned after one or two wipes. Sometimes I switch to tank because otherwise its getting vote abandoned.

    I cannot get why people want the content we all do to be harder. I mean, you all know how much of a pita it is to pug savage or ex content...you really want that to be spread down to lower ranks?
    (4)
    Last edited by RiyahArp; 04-11-2018 at 09:41 AM.