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  1. #1
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Tridus View Post
    Why do you have healers when mechanics kill you instantly and healers spend most of their time DPSing? Non lethal mechanics where a healer can recover eventually give healers stuff to do and can lead to wipes if people fail too many times in most MMOs, but healing here is so overpowered that it doesn't really work in most content. One shots mean I can't do anything to save someone from a mistake except Raise.
    Most MMO's doesn't even have healers, you gotta take care of your own healing. And if they made healing diffuculty higher than it is now, then a lot and I mean A LOT of people would struggle. Hell, people struggle already now. Yesterday a guy asked a tank or a melee dps to do the pink color in 06s, because he said there is ton of damage to heal when 1 healer is inside the thing that kills the wind spirits. It's just 1 aoe and it's pretty easy to heal...
    (0)

  2. #2
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by akaneakki View Post
    Most MMO's doesn't even have healers, you gotta take care of your own healing. And if they made healing diffuculty higher than it is now, then a lot and I mean A LOT of people would struggle.
    I don't see how. It's the same thing, it'd just take more casts. As it stands now, I can spend over half my time not healing, easily. People pushing it to the limit can wind up barely doing any healing at all. That doesn't strike you as a problem on a role called "healer"?

    There's plenty of room to make healers devote more casts to healing without making healing impossibly difficult. Those casts are coming out of DPS and/or stand-around-doing-nothing time. They also reduce the need for one shot mechanics by making killing people with periodic damage and running healers OOM actually feasible, which simply doesn't happen in most content right now.
    (3)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642